steam_news
09.02.2017, 18:35
7.02[br]====[br][br][br]General Changes:[br]--[br]* Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die[br]* Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200)[br]* Added Lycan to CM[br][br]* Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10%[br]* Helm of the Dominator All Stats from 6 to 4[br]* Helm of the Dominator creeps now give a constant 125 gold bounty[br]* Shadow Walk damage for Silver Edge from 225 to 200[br]* Tome of Knowledge additional XP per used Tome from 100 to 135[br]* Blademail damage return no longer spell lifesteals off of returned damage[br]* Dragon Lance agility from 14 to 13[br]* Battle Fury Radius from 280 to 300[br]* Battle Fury Distance from 520 to 570[br]* Bloodthorn cooldown from 11 to 13[br]* Solar Crest Armor from 10 to 12 (same for transferring to Ally/Enemy)[br]* Sange maim chance from 24% to 30%[br]* Sange and Yasha Greater Maim chance from 30% to 35%[br]* Heaven's Halberd maim chance from 24% to 35%[br]* Heaven's Halberd cooldown from 30 to 22[br]* Regen Rune now has the same damage dispel rules as Healing Salve[br]* Aegis expiration regen now has the same damage dispel rules as Healing Salve[br][br]* Observer Wards now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height)[br][br]* Towers no longer attack neutral team units[br]* The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss[br][br]* Added more trees for TP cover around the dire towers[br]* Swapped the dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability)[br]* The Dire ward spot to the left of the Ancients no longer gives vision over the rune area infront of Roshan[br]* Slightly adjusted the dire secondary jungle bounty rune further back[br]* Reduced spawnbox size for both Dire hard camps[br]* Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp) [br]* Fixed a rare case where Dire ancients could be stuck between trees when spawning[br][br][br][br]Hero Changes:[br]--[br]Abaddon:[br]* Level 10 Talent from +15% XP Gain to +20%[br][br]Alchemist:[br]* Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage[br]* Level 25 Talent from -4 Acid Spray Armor to -5[br][br]Ancient Apparition:[br]* Level 15 Talent from +25 Health Regen to +30[br]* Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown[br]* Level 20 Talent from -30s Respawn Time to -35s[br][br]Antimage:[br]* Level 10 Talent from +6 Strength to +150 Health[br]* Level 15 Talent from +250 Health to -1s Blink Cooldown[br]* Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown[br][br]Arc Warden:[br]* Level 10 Talent from +125 Health to +20 Flux DPS[br]* Level 15 Talent from +8 Strength to +200 Health[br][br]Axe:[br]* Level 20 Talent from +30 Movement Speed to +35[br][br]Bane:[br]* Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction[br]* Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed[br][br]Batrider:[br]* Level 15 Talent from +175 Health to +200[br][br]Beastmaster:[br]* Level 10 Talent from +15% XP Gain to +20%[br]* Level 15 Talent from -30s Respawn Time to -35s[br]* Level 20 Talent from +300 Health to +350[br]* Level 25 Talent from +175 Wild Axes Damage to +250[br][br]Bloodseeker[br]* Level 10 Talent from +5 Armor to +200 Health[br]* Level 15 Talent from +250 Health to +75 Blood Rite Damage[br]* Level 20 Talent from -30s Respawn Time to +14% Rupture Damage[br][br]Bounty Hunter:[br]* Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75[br]* Level 10 Talent from +15% XP Gain to +20%[br]* Level 20 Talent from +100 Damage to +120 Damage[br]* Level 20 Talent from 8% Spell Amplification to +75 Shuriken Toss Damage[br]* Level 25 Talent from +20% Evasion to +25%[br][br]Brewmaster:[br]* Fire Spirit now has phasing movement[br]* Level 10 Talent from +25 Attack Speed to +30[br]* Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage[br]* Level 20 Talent from -25s Respawn Time to -35s[br]* Level 25 Talent from 14 Primal Split Unit Armor to +20[br][br]Bristleback:[br]* Quill Spray Max damage from 450 to 550[br]* Viscous Nasal Goo Scepter range from 700 to 750[br]* Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks[br]* Level 20 Talent from -30s Respawn Time to -35s[br]* Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage[br][br]Broodmother:[br]* Level 10 Talent from +15% XP Gain to +25%[br]* Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage[br]* Level 15 Talent from +7 Armor to +250 Health[br]* Level 20 Talent from +300 Health to +8 Spiders Attack Damage[br][br]Centaur:[br]* Level 10 Talent from +30 Damage to +35[br][br]Chaos Knight:[br]* Level 10 Talent from +7 Intelligence to +8[br]* Level 15 Talent from +15 Movement Speed to +20[br][br]Chen:[br]* Level 10 Talent from +15 Movement Speed to +25[br]* Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown[br]* Level 15 Talent from +200 Health to +250[br][br]Clinkz:[br]* Level 15 Talent from +12 Strength to +15[br][br]Clockwerk:[br]* Level 15 Talent from +40 Damage to +50[br]* Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage[br][br]Crystal Maiden:[br]* Level 10 Talent from +50 Damage to +60[br]* Level 15 Talent from +200 Health to +250[br]* Level 25 Talent from +200 Crystal Nova Damage to +250[br][br]Dark Seer:[br]* Movement speed reduced from 300 to 295[br]* Ion Shell manacost from 70/90/110/130 to 100/110/120/130[br]* Level 15 Talent from +90 Damage to +120[br]* Level 20 Talent from +25 Intelligence to +75 Vacuum AoE[br]* Level 20 Talent from +12 Strength to +10% Cooldown Reduction[br]* Level 25 Talent from +12% Cooldown Reduction to +25 Strength[br]* Level 25 Talent from +70 Ion Shell Damage to +80[br][br]Dazzle:[br]* Level 15 Talent from +40 Damage to +60[br][br]Death Prophet:[br]* Level 10 Talent from +7 Strength to +8% Magic Resistance[br]* Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown[br]* Level 15 Talent from +75 Cast Range to +100[br][br]Disruptor:[br]* Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown[br]* Level 20 Talent from 15% Cooldown Reduction to +400 Health[br][br]Doom:[br]* Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold[br]* Level 10 Talent from +150 Health to +250[br]* Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal[br]* Level 15 Talent from +15 Movement Speed to +20[br]* Level 20 Talent from +65 Damage to +35 Doom DPS[br][br]Dragon Knight:[br]* Level 10 Talent from +6 Strength to 7[br]* Level 15 Talent from +25% XP Gain to +35%[br]* Level 25 Talent from +50 Movement Speed to +60[br][br]Drow:[br]* Level 25 Talent from +350 Gust Distance/Knockback to +400[br][br]Earth Spirit:[br]* Level 25 Talent from -35s Respawn Time to -45s[br][br]Earthshaker:[br]* Base HP regen from 0.25 to 0.75[br]* Level 20 Talent from +10% Spell Amplification to +40 Echo Damage[br]* Level 25 Talent from +500 Health to +600 Health[br][br]Elder Titan:[br]* Natural Order AoE from 325 to 350[br]* Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage[br]* Level 25 Talent from +80 Astral Spirit Hero Attack to +100[br][br]Ember Spirit:[br]* Root now disables Activate Fire Remnant[br]* Level 10 Talent from 15% Spell Amplification to 12%[br][br]Enchantress:[br]* Level 10 Talent from +5 All Stats to +6[br]* Level 10 Talent from +20 Movement Speed to +25[br]* Level 15 Talent from +40 Damage to +50[br]* Level 15 Talent from +8s Nature's Attendants Duration to +10[br]* Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow[br]* Level 25 Talent from +25 Intelligence to -50 Respawn Time[br]* Level 25 Talent from +10 Nature's Attendants Wisps to +12[br][br]Enigma:[br]* Level 20 Talent from -30s Respawn Time to -40s[br][br]Faceless Void:[br]* Level 10 Talent from +5 Strength to +7[br][br]Gyrocopter[br]* Level 10 Talent from +150 Health to +200[br]* Level 15 Talent from +10% Magic Resistance to +12%[br]* Level 20 Talent from +25 Movement Speed to +35[br][br]Huskar:[br]* Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS[br]* Level 10 Talent from +150 Health to +175[br][br]Invoker:[br]* Level 15 Talent from +25% XP Gain to +30%[br]* Level 25 Talent from -15s Tornado Cooldown to -18s[br][br]Io:[br]* Level 25 Talent from -40s Respawn Time to -50s[br][br]Jakiro:[br]* Level 10 Talent from +15% XP Gain to +20%[br]* Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage[br][br]Juggernaut:[br]* Healing Ward now has a 25 gold bounty[br]* Level 10 Talent from +150 Health to +175 Health[br]* Level 15 Talent from +6 Armor to 7[br][br]Keeper of the Light:[br]* Level 10 Talent from +6 Strength to +7[br]* Level 25 Talent from +300 Cast Range to +400[br][br]Kunkka:[br]* Tidebringer Cleave Distance from 675/750/825/900 to 650/800/950/1100[br]* Tidebringer Cleave Radius from 450/500/550/600 to 500/550/600/650[br]* Level 10 Talent from +150 Mana to +40 Torrent Damage[br]* Level 10 Talent from +20 Damage to +25[br]* Level 25 Talent from +25% Magic Resistance to +35%[br][br]Legion Commander:[br]* Level 10 Talent from +15% XP Gain to +20%[br][br]Leshrac:[br]* Level 15 Talent from +8% Magic Resistance to +10%[br]* Level 20 Talent from +12 Strength to +15[br][br]Lich:[br]* Level 15 Talent from +100 Cast Range to +125[br]* Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown[br]* Level 25 Talent from +25 Frost Armor Structure Armor to +35[br][br]Lifestealer:[br]* Level 15 Talent from +200 Health to +250[br][br]Lina:[br]* Level 10 Talent from +20 Damage to -25s Respawn Time[br]* Level 10 Talent from +250 Mana to +60 Light Strike Array Damage[br]* Level 15 Talent from -30s Respawn Time to +40 Damage[br][br]Lion:[br]* Level 10 Talent from 175 Health to -25s Respawn Time[br]* Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage[br][br]Lone Druid:[br]* Level 10 Talent from +200 Attack Range to +175[br]* Level 15 Talent from +65 Damage to +55[br]* Level 20 Talent from +7 Spirit Bear Armor to +12[br]* Level 20 Talent from -50s Respawn Time to -40s[br][br]Luna:[br]* Base attack damage reduced by 6[br]* Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000[br]* Level 10 Talent from +4 Armor to +15 Movement Speed[br][br]Lycan:[br]* Added to CM[br]* Agility gain from 1.5 to 1.0[br]* Howl manacost from 30 to 40[br]* Level 15 Talent from -20s Respawn Time to -25s[br][br]Magnus:[br]* Level 15 Talent from +50 Damage to +12 Strength[br]* Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave[br]* Level 20 Talent from +20 Movement to +40[br][br]Medusa:[br]* Level 10 Talent from +10 Intelligence to +12[br]* Level 15 Talent from 10% Evasion to 15%[br]* Level 20 Talent from +15 Agility to +1 Split Shot target[br]* Level 20 Talent from +500 Mana to +600[br][br]Meepo:[br]* Base armor reduced by 2[br]* Level 15 Talent from +20 Movement Speed to +25[br][br]Mirana:[br]* Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown[br]* Level 20 Talent from +40 Damage to +50 Damage[br][br]Monkey King:[br]* Base armor reduced by 3[br]* Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150[br]* Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%[br]* Wukong's Command no longer continues while reincarnating[br]* Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage[br]* Level 20 Talent from +15 Strength to 20% Magic Resistance[br]* Level 25 Talent from +25% Magic Resistance to +25 Strength[br][br]Morphling:[br]* Level 25 Talent from +30% Replicate Damage to +50%[br][br]Naga Siren:[br]* Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown[br][br]Nature's Prophet:[br]* Level 10 Talent from +20 Damage to +30[br]* Level 10 Talent from +175 Health to +225 Health[br]* Level 20 Talent from +8 Armor to +10[br][br]Necrophos:[br]* Agility gain from 1.7 to 1.2[br]* Movement speed from 290 to 285[br]* Level 15 Talent from +15 Movement Speed to +20[br][br]Night Stalker:[br]* Level 25 Talent from -6s Crippling Fear Cooldown to -8s[br][br]Nyx Assassin:[br]* Level 15 Talent from +10 Strength to +50 Impale Damage[br]* Level 15 Talent from +25 Agility to +12% Magic Resistance[br]* Level 20 Talent from +15% Magic Resistance to +40 Agility[br][br]Ogre Magi:[br]* Intelligence growth from 2.4 to 2.0[br]* Level 15 Talent from +40 Damage to +50[br][br]Omniknight:[br]* Level 10 Talent from +15% XP Gain to +20%[br][br]Oracle:[br]* Level 10 Talent from +15% XP Gain to +20%[br][br]Outworld Devourer:[br]* Level 20 Talent from +250 Health to +275 Health[br][br]Phantom Assassin:[br]* Level 15 Talent from +15 Movement Speed to +20[br][br]Phantom Lancer:[br]* Level 10 Talent from +150 Health to +75 Spirit Lance Damage[br][br]Phoenix:[br]* Level 15 Talent from +12 Strength to +50 Fire Spirits DPS[br][br]Puck:[br]* Level 10 Talent from +150 Health to +175[br]* Level 15 Talent from +20 Movement Speed to +15% Magic Resistance[br]* Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown[br]* Level 20 Talent from +8% Spell Amplification to +10%[br][br]Pudge:[br]* Movement Speed reduced from 285 to 280[br]* Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to dismember)[br]* Level 20 Talent from -35s Respawn Time to -40s[br][br]Pugna:[br]* Level 15 Talent from +10 Strength to +12[br]* Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana[br]* Level 20 Talent from +100 Cast Range to +150[br]* Level 25 Talent from +100 Nether Blast Damage to +125[br][br]Queen of Pain:[br]* Level 10 Talent from +5 Strength to +6[br]* Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown[br][br]Razor:[br]* Level 15 Talent from +5 Armor to +130 Unstable Current Damage[br]* Level 20 Talent from +250 Health to +275[br][br]Riki:[br]* Level 15 Talent from +20% XP Gain to +30%[br][br]Rubick:[br]* Level 10 Talent from +50 Damage to +60[br][br]Sand King:[br]* Level 10 Talent from +200 Mana to +10% Magic Resistance[br]* Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS[br]* Level 15 Talent from +15 Movement Speed to -30s Respawn Time[br][br]Shadow Demon:[br]* Disruption illusion damage taken from 200% to 300%[br]* Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown[br][br]Shadow Fiend:[br]* Level 20 Talent from 15% Evasion to 15% Lifesteal[br][br]Shadow Shaman:[br]* Level 15 Talent from +20% XP Gain to 30%[br][br]Silencer:[br]* Level 25 Talent from +20% Curse Slow to +25%[br][br]Skywrath Mage:[br]* Level 15 Talent from +50 Damage to +75[br]* Level 15 Talent from +60 Gold/Min to +90[br][br]Slardar:[br]* Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25[br]* Level 15 Talent from +200 Health to +225[br][br]Slark:[br]* Movement speed reduced from 305 to 300[br]* Level 15 Talent from +10 Strength to +15[br]* Level 20 Talent from +250 Health to +10% Cooldown Reduction[br][br]Sniper:[br]* Level 10 Talent from +4 Mana Regen to +5[br][br]Spectre:[br]* Level 20 Talent from +12 Strength to +15[br][br]Spirit Breaker:[br]* Level 10 Talent from +15 Movement Speed to +20[br][br]Storm Spirit:[br]* Level 15 Talent from +175 Health to +200[br]* Level 20 Talent from +7 Armor to +8[br][br]Sven:[br]* Level 25 Talent from -5s Storm Hammer Cooldown to -6s[br][br]Techies :[br]* Proximity Mines bounty increased from 30 to 50[br]* Level 15 Talent from +25% XP Gain to +30%[br]* Level 25 Talent from +25% Cooldown Reduction to +20%[br][br]Templar Assassin:[br]* Level 10 Talent from +15 Movement Speed to +20[br]* Level 20 Talent from +250 Health to +275[br][br]Terrorblade:[br]* Level 15 Talent from +175 Health to +200[br]* Level 20 Talent from +15 Movement Speed to +25[br][br]Tidehunter:[br]* Level 15 Talent from +30% XP Gain to +35%[br]* Level 25 Talent from -5 Gush Armor to -6[br][br]Timbersaw:[br]* Level 10 Talent from +10% XP Gain to +20%[br]* Level 15 Talent from +15 Intelligence to +20[br]* Level 20 Talent from +125 Cast Range to +150[br][br]Tinker:[br]* Level 10 Talent from +5 Armor to +6[br]* Level 15 Talent from +200 Health to +225 Health[br][br]Tiny:[br]* Level 10 Talent from +10 Intelligence to +12[br]* Level 15 Talent from +15 Movement Speed to +20[br][br]Treant Protector[br]* Leech Seed slow from 28% to 22/24/26/28%[br]* Nature's Guise Bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2[br]* Nature's Guise movement bonus from 16/22/28/34% to 10/18/26/34%[br]* Level 20 Talent from +65 Damage to +90[br][br]Troll Warlord:[br]* Level 10 Talent from +6 Strength to +7[br]* Level 20 Talent from +300 Health to +350[br][br]Tusk:[br]* Level 10 Talent from +20% XP Gain to +35%[br]* Level 10 Talent from +30 Damage to +35[br]* Level 15 Talent from +15 Strength to +150 Snowball Damage[br]* Level 20 Talent from +10% Magic Resistance to +12%[br]* Level 25 Talent from +500 Health to +700[br][br]Underlord:[br]* Movement speed reduced from 305 to 290[br]* Atrophy Aura Damage Reduction from 10/20/30/40% to 4/16/28/40%[br]* Level 15 Talent from +200 Health to +35 Movement Speed[br]* Level 20 Talent from +100 Cast Range to +125[br]* Level 20 Talent from +50 Attack Speed to +60[br][br]Undying:[br]* Level 15 Talent from +30% XP Gain to +35%[br]* Level 20 Talent from +20 Movement Speed to +25[br]* Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage[br]* Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown[br]* Level 25 Talent from +12 Armor to +15[br][br]Ursa:[br]* Level 10 Talent from +8% Magic Resistance to +10%[br][br]Vengeful Spirit:[br]* Level 20 Talent from +20 Movement Speed to +35[br]* Level 20 Talent from +50 Damage to +65[br][br]Venomancer:[br]* Level 15 Talent from +175 Health to +200[br][br]Viper:[br]* Level 10 Talent from +125 Health to +150[br][br]Visage:[br]* Level 10 Talent from +15% XP Gain to +25%[br]* Level 10 Talent from +60 Gold/Min to +90[br]* Level 20 Talent from -30s Respawn Time to -40s[br]* Level 20 Talent from +250 Health to +300[br][br]Warlock:[br]* Level 10 Talent from +15% XP Gain to +20%[br]* Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown[br]* Level 15 Talent from +125 Cast Range to +150[br][br]Weaver:[br]* Base damage reduced by 2[br]* The Swarm damage from 20 to 14/16/18/20[br]* Level 25 Talent from +20% Magic Resistance to +25%[br][br]Windranger:[br]* Powershot damage from 120/220/320/420 to 180/260/340/420[br]* Powershot cooldown from 9 to 12/11/10/9[br]* Windrun slow AoE from 300 to 325[br]* Windrun manacost from 100 to 75[br]* Level 10 Talent from +15 Damage to +25% Windrun Slow[br]* Level 15 Talent from +16 Intelligence to +20 Intelligence[br]* Level 15 Talent from +200 Health to +40 Movement Speed[br]* Level 20 Talent from +12% Magic Resistance to +20%[br]* Level 20 Talent from +12% Spell Amplification to +15%[br]* Level 25 Talent from -5s Powershot Cooldown to -6s[br][br]Winter Wyvern:[br]* Level 10 Talent from +5 Strength to +6[br][br]Witch Doctor:[br]* Level 10 Talent from +20% XP Gain to +25%[br]* Level 15 Talent from +75 Damage to +90[br]* Level 15 Talent from -35s Respawn Time to -40s[br][br]Wraith King:[br]* Level 10 Talent from +8 Intelligence to +10[br]* Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS[br][br]Zeus:[br]* Scepter strike interval from 2.5 to 2.25[br]* Scepter cooldown from 50 to 40 seconds[br]* Scepter duration from 50 to 40 seconds[br]* Level 10 Talent from +150 Health to +175[br][br]Дальше... (http://store.steampowered.com/news/27381/)