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Просмотр полной версии : Left 4 Dead 2 - Update


steam_news
15.10.2020, 03:07
An update has been released for Left 4 Dead 2.[br][br]Last Stand:[br]- Fixed ammo pile in Junkyard not spawning on second round of Versus.[br]- Fixed exploit where the trigger used to quiet the Director could be activated after the finale started.[br][br]Survival:[br]- Fixed an issue where Fallen Survivors could still drop medkits on Riverbank.[br]- Fixed issue where several weapon spawners would absorb dropped weapons on Barge.[br][br]Tank Run:[br]- Fixed an issue in Scavenge finales that prevented the escape vehicle from working.[br]- The Sacrifice finale will now spawn Tanks properly and the bridge will lower when the timer reaches 0.[br][br]RocketDude:[br]- Fixed players ending up with no viewmodel and no avatar by rejoining a game where any survivor already left the safe room.[br]- Added support for custom playground maps ( a guide will provided by ReneTM ).[br]- Fixed players not instantly dying when jumping into c14m1 safe room water area.[br]- Fixed players not instantly dying when jumping into c14m2 finale water.[br]- Lowered slow motion probability from 10% to 5% as requested by many players.[br]- Fixed RocketDude decals sometimes not showing up.[br]- Fixed new best times not saving.[br]- Added Start and finish textures.[br][br]Other:[br]- Updated several Mutations to fix the issue where the weapons in Whitaker's Gun Store weren't being removed or converted.[br]- Fixed tanks failing to spawn in versus on No Mercy 3 (at 90+% boss flow).[br]- Fixed tanks spawning before the finale on No Mercy 5.[br]- Fixed a few stuck Special Infected issues on survival maps.[br]- Fixed setting the input mode to joystick/Steam Input.[br]- Increased command limit before causing a disconnect.[br]- Fixed some reported model crashes.[br] [br] Дальше... (https://store.steampowered.com/news/76499/)