steam_news
06.11.2020, 01:56
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Mannpower update
Dominant players are now marked for death only when carrying a powerup[br]
Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup[br]
Items or actions that add to the shield charge meter now add less when carrying a powerup [br]
Carried buildings now deploy faster than default, but not instant [br]
Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower[br]
Strength powerup no longer multiplies critical damage[br]
Medic
Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)[br]
Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up
[br] [br] Дальше... (https://store.steampowered.com/news/77492/)
Mannpower update
Dominant players are now marked for death only when carrying a powerup[br]
Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup[br]
Items or actions that add to the shield charge meter now add less when carrying a powerup [br]
Carried buildings now deploy faster than default, but not instant [br]
Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower[br]
Strength powerup no longer multiplies critical damage[br]
Medic
Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)[br]
Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up
[br] [br] Дальше... (https://store.steampowered.com/news/77492/)