steam_news
08.01.2021, 05:57
ABILITY DRAFT CHANGES:[br]=====[br]• Fixed Greater Bash not working when drafted.[br]• Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities.[br]• Fixed Fire Spirits not working with Shard.[br]• Fixed being unable to cast Reverse Timewalk with Timewalk Shard.[br]• Fixed Holy Persuasion not converting ancient creeps with Scepter.[br]• Fixed Grave Keeper's Cloak not working with Shard.[br]• Fixed Epicenter not getting the Shard upgrade.[br]• Fixed Fissure Shard upgrade not working.[br]• Pulse Nova Scepter upgrade now grants Nihilism.[br]• Mana Void Scepter upgrade now grants Blink Fragment.[br]• Macropyre Shard upgrade now grants Liquid Ice.[br]• Fixed Spirit Form not granting Recall and Blinding Light when active.[br]• Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.[br]• Fixed Ransack not getting the Geostrike upgrade with Shard.[br]• Summon Familiars Scepter upgrade now grants Silent as the Grave.[br]• Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.[br]• Take Aim and the Shadow Realm active now provide bonus range to melee heroes.[br]• Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero.[br]• Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.[br]• Poison Sting now only applies to the primary target when used with multi-target attacks. [br]• Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)[br]• Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.[br]• Stifling Dagger now applies Infernal Blade if it is set to auto-cast.[br]• Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.[br]• Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero.[br]• Fixed Acorn Shot missing bounce targets for melee heroes.[br]• Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.[br]• Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).[br]• Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.[br]• Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).[br]• Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.[br]• Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.[br]• Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.[br]• Fixed Duel ending early if Berserker's Call was on the target.[br]• Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.[br]• Fixed talents missing from Wraith King, Omniknight & Beastmaster.[br]• Fixed being unable to click anything for the first few seconds of the game.[br]• Fixed Coaches crashing during drafting stage.[br]• Fixed private lobbies crashing after the draft if there wasn't 10 players.[br]• Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.[br][br]Дальше... (https://store.steampowered.com/news/79664/)