steam_news
08.01.2021, 05:57
ABILITY DRAFT CHANGES:[br]=====[br]•	Fixed Greater Bash not working when drafted.[br]•	Fixed Io Spirits In/Out ability replacing other drafted abilities.  This should fix any 0 second cool-down exploits with other abilities.[br]•	Fixed Fire Spirits not working with Shard.[br]•	Fixed being unable to cast Reverse Timewalk with Timewalk Shard.[br]•	Fixed Holy Persuasion not converting ancient creeps with Scepter.[br]•	Fixed Grave Keeper's Cloak not working with Shard.[br]•	Fixed Epicenter not getting the Shard upgrade.[br]•	Fixed Fissure Shard upgrade not working.[br]•	Pulse Nova Scepter upgrade now grants Nihilism.[br]•	Mana Void Scepter upgrade now grants Blink Fragment.[br]•	Macropyre Shard upgrade now grants Liquid Ice.[br]•	Fixed Spirit Form not granting Recall and Blinding Light when active.[br]•	Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.[br]•	Fixed Ransack not getting the Geostrike upgrade with Shard.[br]•	Summon Familiars Scepter upgrade now grants Silent as the Grave.[br]•	Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.[br]•	Take Aim and the Shadow Realm active now provide bonus range to melee heroes.[br]•	Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard.  It's inventory will also be included in the net worth calculations of the owner hero.[br]•	Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.[br]•	Poison Sting now only applies to the primary target when used with multi-target attacks. [br]•	Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)[br]•	Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.[br]•	Stifling Dagger now applies Infernal Blade if it is set to auto-cast.[br]•	Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.[br]•	Fixed Sacred Arrow launching from different positions depending on the hero.  Will now always launch from center point of the hero.[br]•	Fixed Acorn Shot missing bounce targets for melee heroes.[br]•	Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted.  Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.[br]•	Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).[br]•	Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.[br]•	Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).[br]•	Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.[br]•	Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.[br]•	Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.[br]•	Fixed Duel ending early if Berserker's Call was on the target.[br]•	Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.[br]•	Fixed talents missing from Wraith King, Omniknight & Beastmaster.[br]•	Fixed being unable to click anything for the first few seconds of the game.[br]•	Fixed Coaches crashing during drafting stage.[br]•	Fixed private lobbies crashing after the draft if there wasn't 10 players.[br]•	Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.[br][br]Дальше... (https://store.steampowered.com/news/79664/)