steam_news
13.10.2022, 07:47
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Fixed a server crash related to multiple heavies spam firing their weapons[br]
Fixed trigger_add_or_remove_tf_player_attributes not interacting well with the status of other attributes[br]
Fixed trigger_add_or_remove_tf_player_attributes not updating player speed correctly[br]
Fixed spectators not being able to be kicked in Mann vs. Machine on official Valve servers[br]
Added support for custom sounds, soundscripts, soundscapes, navmeshes and particles in workshop maps[br]
Added a SetModel input to all entities with a model
Mappers: This replaces the previous 'addoutput modelindex' method that was used for overriding an entity's model
Added SetPlaybackRate and SetCycle inputs to all entities with a model[br]
Added a spawnflag to point_hurt to bypass Übercharge[br]
Added OnDeath output to tf_zombie entity[br]
Updated 'maps *' console command to show workshop maps[br]
Updated the Create Server menu to show workshop maps[br]
Updated ctf_crasher
Giants should more reliably be killed when they drop or capture a flag[br]
Fixed a minor clipping issue on the ammo pickup by the arches
[br][br]Дальше... (https://store.steampowered.com/news/144345/)
Fixed a server crash related to multiple heavies spam firing their weapons[br]
Fixed trigger_add_or_remove_tf_player_attributes not interacting well with the status of other attributes[br]
Fixed trigger_add_or_remove_tf_player_attributes not updating player speed correctly[br]
Fixed spectators not being able to be kicked in Mann vs. Machine on official Valve servers[br]
Added support for custom sounds, soundscripts, soundscapes, navmeshes and particles in workshop maps[br]
Added a SetModel input to all entities with a model
Mappers: This replaces the previous 'addoutput modelindex' method that was used for overriding an entity's model
Added SetPlaybackRate and SetCycle inputs to all entities with a model[br]
Added a spawnflag to point_hurt to bypass Übercharge[br]
Added OnDeath output to tf_zombie entity[br]
Updated 'maps *' console command to show workshop maps[br]
Updated the Create Server menu to show workshop maps[br]
Updated ctf_crasher
Giants should more reliably be killed when they drop or capture a flag[br]
Fixed a minor clipping issue on the ammo pickup by the arches
[br][br]Дальше... (https://store.steampowered.com/news/144345/)