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Просмотр полной версии : Team Fortress 2 Update Released


steam_news
02.12.2022, 05:56
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]

Implemented VScript

VScript allows mappers to embed script code (Squirrel3) into maps. This system is already being used for L4D2 and CS:GO maps.

Interface with entities and the world like regular Hammer logic[br]
Simplify things that were previously incredibly complicated/tedious in Hammer logic[br]
Interact with and control bots, bosses, player attributes, entities, and game state closely, allowing for enhanced, modified or entirely custom game modes[br]
React to game events and change the outcome of certain things, such as damage calculations

More technical info about VScript for Team Fortress 2 is available on the Valve Developer Community

https://developer.valvesoftware.com/wiki/VScript[br]
https://developer.valvesoftware.com/wiki/List_of_TF2_Script_Functions


Added the ability to change the skybox dynamically using the skybox_swapper entity or SetSkyboxTexture[br]
Added support for custom MvM upgrade files packed into the map[br]
Added point_worldtext, an entity that can show text dynamically, with support for multiple SDF (signed distance field) fonts, multiple colors and a rainbow mode[br]
Exposed several movement related ConVars[br]
Implemented support for func_monitor and cameras[br]
Implemented logic_eventlistener for listening to game events from Hammer logic[br]
Added the ability to pass parameters and delay to MvM populator actions[br]
Improved compile time with VRAD[br]Special thanks to Jakub and everyone on the GitHub VScript Mega Issue for testing, providing feedback, and submitting requests[br]
[br][br]Дальше... (https://store.steampowered.com/news/166703/)