steam_news
08.12.2022, 00:16
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Updated the Festive Rack to fix missing paintable attribute[br]
Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count[br]
Updated pl_rumford_event to fix missing materials/models[br]
Updated cp_frostwatch
Fixed being able to build on one of the roofs in stage 2[br]
Fixed a door going through the floor in stage 3
Updated cp_gravelpit_snowy
Improved clipping[br]
Fixed various perch spots[br]
Decreased fog intensity[br]
Removed unused particle system entities[br]
Fixed a few floating trees[br]
Adjusted vertical positions of snowman bombs[br]
Adjusted lighting on metal sheets in blue spawn[br]
Fireplaces will now light arrows[br]
Added more func_dustmotes[br]
Fixed some visible z-fighting[br]
Minor detailing additions and adjustments
VScript support changes
Fixed lag compensation when friendly fire is enabled[br]
Added better support for meshing player upgrades
Added GrantOrRemoveAllUpgrades method[br]
Exposed currency UI when upgrades are enabled[br]
Exposed upgrade history on the player when playing without a population manager
[br][br]Дальше... (https://store.steampowered.com/news/166923/)
Updated the Festive Rack to fix missing paintable attribute[br]
Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count[br]
Updated pl_rumford_event to fix missing materials/models[br]
Updated cp_frostwatch
Fixed being able to build on one of the roofs in stage 2[br]
Fixed a door going through the floor in stage 3
Updated cp_gravelpit_snowy
Improved clipping[br]
Fixed various perch spots[br]
Decreased fog intensity[br]
Removed unused particle system entities[br]
Fixed a few floating trees[br]
Adjusted vertical positions of snowman bombs[br]
Adjusted lighting on metal sheets in blue spawn[br]
Fireplaces will now light arrows[br]
Added more func_dustmotes[br]
Fixed some visible z-fighting[br]
Minor detailing additions and adjustments
VScript support changes
Fixed lag compensation when friendly fire is enabled[br]
Added better support for meshing player upgrades
Added GrantOrRemoveAllUpgrades method[br]
Exposed currency UI when upgrades are enabled[br]
Exposed upgrade history on the player when playing without a population manager
[br][br]Дальше... (https://store.steampowered.com/news/166923/)