steam_news
08.12.2022, 10:32
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Fixed a server crash related to the Spy sapping buildings[br]
Fixed the Battle Bear not using the correct skin for team BLU[br]
Fixed a materials problem with the Taunt: Tailored Terminal[br]
Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty[br]
Updated ctf_frosty to fix various exploits[br]
Updated pl_rumford_event to fix missing models/materials[br]
Updated pl_frostcliff
Fixed sticky bombs from getting attached to the front of the payload cart[br]
Fixed some window props from hovering[br]
Fixed displacement crack in uphill near A[br]
Fixed few misaligned textures[br]
Fixed players from staying stuck few seconds in old respawn after spawns change[br]
Fixed players from getting stuck between cart and geometry near last pit[br]
Increased RED team spawn time slightly after BLU captures 2nd point[br]
Decreased doorway size near BLU 2nd spawn area[br]
Improved lighting in doorway near capture point D[br]
Improved clipping within map
Updated cp_gravelpit_snowy
Improved clipping[br]
Added missing color correction data[br]
Adjusted BLU spawn to light better and tweak some clipping[br]
Adjusted intensity and hue of lighting in various places for better readability[br]
Fixed soundscape transition bugs[br]
Reduced temperature by 3 degrees
Updated VScript
Updated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.
[br][br]Дальше... (https://store.steampowered.com/news/166973/)
Fixed a server crash related to the Spy sapping buildings[br]
Fixed the Battle Bear not using the correct skin for team BLU[br]
Fixed a materials problem with the Taunt: Tailored Terminal[br]
Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty[br]
Updated ctf_frosty to fix various exploits[br]
Updated pl_rumford_event to fix missing models/materials[br]
Updated pl_frostcliff
Fixed sticky bombs from getting attached to the front of the payload cart[br]
Fixed some window props from hovering[br]
Fixed displacement crack in uphill near A[br]
Fixed few misaligned textures[br]
Fixed players from staying stuck few seconds in old respawn after spawns change[br]
Fixed players from getting stuck between cart and geometry near last pit[br]
Increased RED team spawn time slightly after BLU captures 2nd point[br]
Decreased doorway size near BLU 2nd spawn area[br]
Improved lighting in doorway near capture point D[br]
Improved clipping within map
Updated cp_gravelpit_snowy
Improved clipping[br]
Added missing color correction data[br]
Adjusted BLU spawn to light better and tweak some clipping[br]
Adjusted intensity and hue of lighting in various places for better readability[br]
Fixed soundscape transition bugs[br]
Reduced temperature by 3 degrees
Updated VScript
Updated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.
[br][br]Дальше... (https://store.steampowered.com/news/166973/)