steam_news
06.01.2023, 04:39
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Fixed a memory leak when firing syringes as Medic[br]
Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)[br]
Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set[br]
Fixed The Original using the default reload sound instead of the intended sound[br]
Fixed entities being considered static props after long server times
Fixed Mann vs. Machine bots failing to spawn[br]
Fixed rockets occasionally being solid
Updated the equip_region settings for The Onimann and the Cranial Cowl[br]
Updated cp_frostwatch
Fixed being able to stand in the cliff wall near control point 2 in stage 1
Expanded VScript support
Fixed .nut files being valid files for download/upload[br]
Fixed clients being able to run certain script_* debug commands on the server[br]
Added EmitSoundEx[br]
Fixed crashes related to null strings being passed to functions[br]
Exposed a MaxClients function to get the current value of maxplayers[br]
Fixed clearing script hooks on level transition
[br][br]Дальше... (https://store.steampowered.com/news/178064/)
Fixed a memory leak when firing syringes as Medic[br]
Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)[br]
Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set[br]
Fixed The Original using the default reload sound instead of the intended sound[br]
Fixed entities being considered static props after long server times
Fixed Mann vs. Machine bots failing to spawn[br]
Fixed rockets occasionally being solid
Updated the equip_region settings for The Onimann and the Cranial Cowl[br]
Updated cp_frostwatch
Fixed being able to stand in the cliff wall near control point 2 in stage 1
Expanded VScript support
Fixed .nut files being valid files for download/upload[br]
Fixed clients being able to run certain script_* debug commands on the server[br]
Added EmitSoundEx[br]
Fixed crashes related to null strings being passed to functions[br]
Exposed a MaxClients function to get the current value of maxplayers[br]
Fixed clearing script hooks on level transition
[br][br]Дальше... (https://store.steampowered.com/news/178064/)