steam_news
28.10.2023, 04:51
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Added an extra HIDEHUD flag for vscript maps (HIDEHUD_TARGET_ID)[br]
Fixed using the extendfreeze client command to continue spectating enemy players after being killed[br]
Fixed Arena mode player count HUD layout problem (community fix from Funicular)[br]
Updated zi_atoll to sync the particles file with other the Zombie Infection maps[br]
Updated zi_woods
Added props to aid scouts in getting up to the roof on the boathouse[br]
Added trigger_push entities to the tops of trees[br]
Implemented an optimisation pass
Updated koth_sawmill_event
Added spells to the Underworld Forest to encourage players to travel there[br]
Added trigger_hurts to prevent spawn camping in the Underworld Forest[br]
Added the Skeleton King to randomly spawn after cap[br]
Added an additional Skeleton Consort for him as well[br]
Reduced the amount of particles in the Underworld Harvest[br]
Removed a custom texture since it wasn't needed[br]
Minor clipping changes[br]
Added an ammo pack to the cave[br]
Removed a few pumpkin bombs since they hurt player movement too much[br]
Added a loss-coverage program for Red team[br]
Cleaned up some waste
[br][br]Дальше... (https://store.steampowered.com/news/211509/)
Added an extra HIDEHUD flag for vscript maps (HIDEHUD_TARGET_ID)[br]
Fixed using the extendfreeze client command to continue spectating enemy players after being killed[br]
Fixed Arena mode player count HUD layout problem (community fix from Funicular)[br]
Updated zi_atoll to sync the particles file with other the Zombie Infection maps[br]
Updated zi_woods
Added props to aid scouts in getting up to the roof on the boathouse[br]
Added trigger_push entities to the tops of trees[br]
Implemented an optimisation pass
Updated koth_sawmill_event
Added spells to the Underworld Forest to encourage players to travel there[br]
Added trigger_hurts to prevent spawn camping in the Underworld Forest[br]
Added the Skeleton King to randomly spawn after cap[br]
Added an additional Skeleton Consort for him as well[br]
Reduced the amount of particles in the Underworld Harvest[br]
Removed a custom texture since it wasn't needed[br]
Minor clipping changes[br]
Added an ammo pack to the cave[br]
Removed a few pumpkin bombs since they hurt player movement too much[br]
Added a loss-coverage program for Red team[br]
Cleaned up some waste
[br][br]Дальше... (https://store.steampowered.com/news/211509/)