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Просмотр полной версии : Team Fortress 2 Update Released


steam_news
14.08.2024, 05:30
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]

Increased the maximum number of backpack slots to 4000 (from 3000)[br]
Fixed record/stop .dem file exploit that was used to reveal cloaked Spies[br]
Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot[br]
Fixed regressed self-illum setting for the Earbuds[br]
Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)[br]
Fixed a problem with .mp3 sounds not playing if they were very short[br]
Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)[br]
Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)[br]
Updated Taunt: Unleashed Rage to fix incorrect outro timing[br]
Updated Taunt: Can It! to fix MvM bone[br]
Updated koth_sawmill_event

Removed stray spell

Updated koth_megaton

Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)

Updated pl_cashworks

Updated menu photo to match map changes[br]
Removed strange texture glitch at RED spawn 1[br]
Added shutter for drop exit at RED spawn 1[br]
RED spawn 2 big door can't be stickied anymore[br]
Removed collision on some lamps[br]
Added minor visual changes in BLU spawn and final cap side route[br]
Fixed minor clipping issues

Updated koth_cachoeira

The sightline from the helicopter has been blocked off[br]
Fixed missing door texture (Thanks Hoppkins!)[br]
Various miscellaneous fixes (Thanks Midnite!)

[br][br]Дальше... (https://store.steampowered.com/news/227323/)