steam_news
02.08.2025, 03:17
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Added 'No Bullets' styles for the Brute's Braces and the Hunter Heavy to support the new 'bullets' bodygroup[br]
Updated cp_fulgur
Added an extra dropdown path between B and C[br]
Fixed particle manifest naming
Updated cp_fortezza
Managed sniper sightlines on last[br]
Added new cover object to first point[br]
Improved clipping in areas
Updated koth_demolition
Fixed a prop on the RED helipad building being inside a wall[br]
Fixed two props missing particle effect on the helipad buildings[br]
Fixed a small bug with the shortcuts where sometimes they stayed closed after players exited them even when other players were on the trigger[br]
Fixed nav mesh (thanks Katsu for editing it)[br]
Added missing spectator cameras around the map[br]
Added the "evil deer" on the boat hanging above the sea, do not touch it[br]
Raised the water kill trigger slightly[br]
Changed the type of the water kill trigger from drown to fall so it displays the message " fell to a clumsy and painful death"[br]
Reduced the damage of the water kill trigger from 9999 to 2000 to avoid issues with physic objects
Notes missed from the previous update:
Fixed the Taunt: Bear Hug not always playing the correct animations[br]
[br][br]Дальше... (https://store.steampowered.com/news/249943/)
Added 'No Bullets' styles for the Brute's Braces and the Hunter Heavy to support the new 'bullets' bodygroup[br]
Updated cp_fulgur
Added an extra dropdown path between B and C[br]
Fixed particle manifest naming
Updated cp_fortezza
Managed sniper sightlines on last[br]
Added new cover object to first point[br]
Improved clipping in areas
Updated koth_demolition
Fixed a prop on the RED helipad building being inside a wall[br]
Fixed two props missing particle effect on the helipad buildings[br]
Fixed a small bug with the shortcuts where sometimes they stayed closed after players exited them even when other players were on the trigger[br]
Fixed nav mesh (thanks Katsu for editing it)[br]
Added missing spectator cameras around the map[br]
Added the "evil deer" on the boat hanging above the sea, do not touch it[br]
Raised the water kill trigger slightly[br]
Changed the type of the water kill trigger from drown to fall so it displays the message " fell to a clumsy and painful death"[br]
Reduced the damage of the water kill trigger from 9999 to 2000 to avoid issues with physic objects
Notes missed from the previous update:
Fixed the Taunt: Bear Hug not always playing the correct animations[br]
[br][br]Дальше... (https://store.steampowered.com/news/249943/)