steam_news
21.03.2008, 09:49
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Updated versions of CP_Dustbowl, CP_Badlands, and CTF_Well with several exploit fixes
Fixed Linux build not handling FCVAR_REPLICATED and FCVAR_NOTIFY cvars correctly
Plugged an exploit where the server could send executable code to the client
Fix client crash on exit while processing game stats
Updated the Stats Summary screen to remember your previous selections each time you open the menu and while changing levels
Added mp_stalemate_at_timelimit ConVar for server admin to allow SuddenDeath when mp_timelimit hits on non-Valve maps
Updated CTF mode to remember the player who stole the intelligence from the enemy base and reward that player if the flag is captured by someone else
Replace underscores in map names with spaces so custom maps with names like cp_gravel_pit will show as "GRAVEL PIT"
Hitting F4 while the tournament mode "Ready" countdown is active won't automatically set a team to "Not Ready"
Fixed auto-screenshots not being taken at the end of the map during tournament mode
Fixed gates being closed during the pre-round time during tournament mode
Fixed GetDynamicBaseline crash
Fixed rare animation triggered sound crash
Дальше... (http://www.steampowered.com/index.php?area=news&id=1497)
Team Fortress 2
Updated versions of CP_Dustbowl, CP_Badlands, and CTF_Well with several exploit fixes
Fixed Linux build not handling FCVAR_REPLICATED and FCVAR_NOTIFY cvars correctly
Plugged an exploit where the server could send executable code to the client
Fix client crash on exit while processing game stats
Updated the Stats Summary screen to remember your previous selections each time you open the menu and while changing levels
Added mp_stalemate_at_timelimit ConVar for server admin to allow SuddenDeath when mp_timelimit hits on non-Valve maps
Updated CTF mode to remember the player who stole the intelligence from the enemy base and reward that player if the flag is captured by someone else
Replace underscores in map names with spaces so custom maps with names like cp_gravel_pit will show as "GRAVEL PIT"
Hitting F4 while the tournament mode "Ready" countdown is active won't automatically set a team to "Not Ready"
Fixed auto-screenshots not being taken at the end of the map during tournament mode
Fixed gates being closed during the pre-round time during tournament mode
Fixed GetDynamicBaseline crash
Fixed rare animation triggered sound crash
Дальше... (http://www.steampowered.com/index.php?area=news&id=1497)