NightDeagle.rus
11.05.2009, 21:39
Мне показалась раса AntLion плоховата для 320 лвла...
Я поменял *немного* скилов:
1)Speed(Скорость)-Скорость.
2)Jaws(Челюсти)-Больше урона.
3)Strong blow(Сильный удар)-Выкидывает оружие игрока.
4)Size(Размер)-Невидимость.
5)Jump(Прыжки)-Длинные прыжки.
6)Gravity(Гравитация)-Гравитация.
7)Deadly Sting(Смеретльный укус)-Конфузит противника.
8)Pain(Боль)-Противник начинает гореть.
9)Immune Ultimates(Имунка)-Блокирует иммунитетные магии.
10)Hide in Grass(...)-Прыгает и прячеться.
Изменено:
Name-JackJumper |(ant) Мего Таракашко :smile:
required level-500 :on_the_quiet:
"Вставь сам"
{
"name" "JackJumper"
"author" "NightDeagle.rus"
"shortdescription" "Ant"
"required_level" "500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed 2.0 est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed 2.5 est_setplayercolor server_var(wcs_userid) 255 255 255 255 255;es est_SetModel event_var(userid) antlion;es wcs_restrict event_var(userid) knife;if (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 100 0 0;es est_SetHealth event_var(userid) 150"
"restrict_shop" "<longjump><orb><fireball><flamethrower><claws><flashup><maskdeath><sockf50>"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "10"
"numberoflevels" "4"
"skillnames" "Speed|Jaws|Strong blow|Size|Jump|Gravity|Deadly sting|Pain|Immune Ultimates|Hide in Grass"
"skilldescr" "Speed|Damage|Drop Enemy's Weapon|Invis|Jump|Gravity|Deadly blow|Enemy's Pain|Immune Ultimates|Jump and Hide"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_speed 1.25|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.75|es_xsetinfo wcs_speed 2.00"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_velocity;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill2_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 90"
"racealias_ar3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_ar3"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid)"
"skill3_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
"racealias_fp4" "es est_DropWeapon event_var(userid) 1;wcs_getlanguage wcs_lng wcs_lng_r_dropweapon;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp4"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"skill4_setting" "es_xset wcs_invis 50|es_xset wcs_invis 40|es_xset wcs_invis 30|es_xset wcs_invis 20"
"skill4_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloakinvis;es_tell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 25 255 0"
"skill5_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.7"
"skill5_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill6_setting" "es_xset wcs_gravity 0.80|es_xset wcs_gravity 0.65|es_xset wcs_gravity 0.55|es_xset wcs_gravity 0.45"
"skill6_cmd" "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill7_setting" "es_xset wcs_chance 50;es_xset wcs_time 3|es_xset wcs_chance 75;es_xset wcs_time 3.5|es_xset wcs_chance 85;es_xset wcs_time 4|es_xset wcs_chance 95;es_xset wcs_time 5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill7_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill7_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill8_setting" "es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 90"
"racealias_rm4" "es ma_blind event_var(userid) ;es ma_burn event_var(userid) 255;wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) BURN!;es es_xtell event_var(userid)burn!"
"skill8_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rm4"
"skill8_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill9_setting" "es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100"
"skill9_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill9_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
"skill10_setting" "es_xsetinfo wcs_range 620;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 920;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1600;es_xsetinfo wcs_fadetimer 0"
"racealias_l0l" "es est_playplayer server_var(wcs_userid) npc/antlion/attack_double1.wav;es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;es es_delayed 1 est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1"
"racealias_l1l" "es est_playplayer server_var(wcs_userid) npc/antlion/distract1.wav;es wcs_restrict event_var(userid) knife;es est_give server_var(wcs_userid) weapon_knife;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
"skill10_cmd" "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0l;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1l"
"skill10_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);;es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.5 255"
"ultimate_cooldown" "1"
}
Я поменял *немного* скилов:
1)Speed(Скорость)-Скорость.
2)Jaws(Челюсти)-Больше урона.
3)Strong blow(Сильный удар)-Выкидывает оружие игрока.
4)Size(Размер)-Невидимость.
5)Jump(Прыжки)-Длинные прыжки.
6)Gravity(Гравитация)-Гравитация.
7)Deadly Sting(Смеретльный укус)-Конфузит противника.
8)Pain(Боль)-Противник начинает гореть.
9)Immune Ultimates(Имунка)-Блокирует иммунитетные магии.
10)Hide in Grass(...)-Прыгает и прячеться.
Изменено:
Name-JackJumper |(ant) Мего Таракашко :smile:
required level-500 :on_the_quiet:
"Вставь сам"
{
"name" "JackJumper"
"author" "NightDeagle.rus"
"shortdescription" "Ant"
"required_level" "500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed 2.0 est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed 2.5 est_setplayercolor server_var(wcs_userid) 255 255 255 255 255;es est_SetModel event_var(userid) antlion;es wcs_restrict event_var(userid) knife;if (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 100 0 0;es est_SetHealth event_var(userid) 150"
"restrict_shop" "<longjump><orb><fireball><flamethrower><claws><flashup><maskdeath><sockf50>"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "10"
"numberoflevels" "4"
"skillnames" "Speed|Jaws|Strong blow|Size|Jump|Gravity|Deadly sting|Pain|Immune Ultimates|Hide in Grass"
"skilldescr" "Speed|Damage|Drop Enemy's Weapon|Invis|Jump|Gravity|Deadly blow|Enemy's Pain|Immune Ultimates|Jump and Hide"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_speed 1.25|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.75|es_xsetinfo wcs_speed 2.00"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_velocity;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill2_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 90"
"racealias_ar3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_ar3"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid)"
"skill3_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
"racealias_fp4" "es est_DropWeapon event_var(userid) 1;wcs_getlanguage wcs_lng wcs_lng_r_dropweapon;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp4"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"skill4_setting" "es_xset wcs_invis 50|es_xset wcs_invis 40|es_xset wcs_invis 30|es_xset wcs_invis 20"
"skill4_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloakinvis;es_tell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 25 255 0"
"skill5_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.7"
"skill5_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill6_setting" "es_xset wcs_gravity 0.80|es_xset wcs_gravity 0.65|es_xset wcs_gravity 0.55|es_xset wcs_gravity 0.45"
"skill6_cmd" "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill7_setting" "es_xset wcs_chance 50;es_xset wcs_time 3|es_xset wcs_chance 75;es_xset wcs_time 3.5|es_xset wcs_chance 85;es_xset wcs_time 4|es_xset wcs_chance 95;es_xset wcs_time 5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill7_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill7_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill8_setting" "es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 90"
"racealias_rm4" "es ma_blind event_var(userid) ;es ma_burn event_var(userid) 255;wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) BURN!;es es_xtell event_var(userid)burn!"
"skill8_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rm4"
"skill8_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill9_setting" "es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100"
"skill9_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill9_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
"skill10_setting" "es_xsetinfo wcs_range 620;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 920;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1600;es_xsetinfo wcs_fadetimer 0"
"racealias_l0l" "es est_playplayer server_var(wcs_userid) npc/antlion/attack_double1.wav;es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;es es_delayed 1 est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1"
"racealias_l1l" "es est_playplayer server_var(wcs_userid) npc/antlion/distract1.wav;es wcs_restrict event_var(userid) knife;es est_give server_var(wcs_userid) weapon_knife;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
"skill10_cmd" "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0l;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1l"
"skill10_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);;es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.5 255"
"ultimate_cooldown" "1"
}