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Просмотр полной версии : Team Fortress 2 Update Released


steam_news
09.06.2009, 07:03
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:[br][B]Engine
Fixed Day of Defeat: Source server crash when loading dod_jagd.[br]
[br][B]Team Fortress 2[br]

Added a "Discard" button to the item pickup panel.[br]
Added a backstab custom death animation to the Heavy.[br]
Changed default for tf_arena_use_queue to 1. This was the original behavior prior to the last update.[br]
Changed the Dead Ringer so it can be activated while carrying the flag.[br]
Increased the Force-A-Nature's damage by 10%.[br]
Fixed not being able to reflect arrows with the Flamethrower.[br]
Fixed The Huntsman drawing a muzzle flash under lagged conditions.[br]
Fixed the background color of the Spy disguise panel not always matching his disguise team.[br]
Fixed idle players being kicked when the server has tf_arena_use_queue set to 0.[br]
Fixed Spies not being able to sap a building if an enemy player was colliding with the building.[br]
Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy.[br]
Fixed the Ambassador not shooting enemy sticky bombs.[br]
Fixed Spies being able to automatically cloak after uncloaking at the moment of a weapon switch.[br]
Fixed Jarate instantly exploding when thrown in some places, like the final area of Badwater.[br]
Fixed spectators not having their items removed when they enter spectator mode.[br]
Fixed Sniper "civilian" exploit where players could crash the server.[br]
Fixed a couple of cases where viable backstabs would fail.[br]
[br][br]Дальше... (http://www.steampowered.com/index.php?area=news&id=2564)