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Просмотр полной версии : America's Army 3 Update Released


steam_news
25.06.2009, 04:24
Updates to America's Army 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:[br][B]America's Army 3[br]

Removes Password from AA3Launch.log [br]
Fix for MBS not working after server changes to a new map[br]
Fixes TeamReady in Mission Preplanning[br]
Updated authentication SDK to improve reliability and performance[br]
Fix for freezing on training mission load[br]
Improved performance on loading maps/training missions[br]
Fixed several small memory leaks[br]
Fixed performance issue with server that caused it to load UI elements into the server (where they aren't needed) and thus use up additional CPU and memory.[br]
Modified training authentication so it is more efficient[br]
Modified AMD negative delta time exception handling so it no longer stops the server or client, but just logs the event[br]
Fixed Admin add Player Admin[br]
Fixed Admin kicking of players. Now works properly with Soldier name and has optional kick by player ID[br]
Add new AdminListPlayers to get list of players and their player ID's[br]
Removes most of the server log spam, especially that tied to missions and mission setup and ROE[br]
Fixes several issues related to ROE firing off when player is bleeding, asphyxiating, or falling after being wounded by ROE[br]
You can now strafe on ladders so you don't get stuck in Pipeline or Obstacle Course. Strafe too far and you fall off, just like AA 2.x[br]
Modified program startup to clear out any old ATS temporary files[br]
Improved scoring messaging support for training missions[br]
Fixes several scoring issues[br]
Optimizes more of the authentication code and adds better exception handling in it[br]
Adjusts STS (stats) integration to better detect invalid objects to avoid crashes[br]
Fixes issues with single player stats not correctly initializing all of the time[br]
Adds feedback to UI when player purchases training until purchase is complete (says "Purchasing")[br]
Modifies MBS to track how many players are playing vs. how many players are on the server (player + Spectators) and now MBS browser only shows the number of players (so the count won't exceed max players)[br]
Turns HUD off whenever menu is activated (still an issue with battle planner activation the first time, however)[br]Adjusts the close menu logic to always close properly so double menus should no longer happen[br]

[br] [br] Дальше... (http://www.steampowered.com/index.php?area=news&id=2615)