lees
21.09.2009, 01:00
4.Sniper class
Sniper→∙∙∙Даёт шанс 75-100% респануться со скаутом/AWP
Camouflage→∙∙∙Вы появляетесь в комуфляже, вас тяжело заметить
Random medkit→∙∙∙80% шанс получить 50-75% нанесённой дамаги обратно в виде НР
Stamania→∙∙∙Даёт 150% скорости бега, снижает гравитацию на 70%, дальность прыжков +60% на 2.5-10 секунд
"name" "Sniper Class"
"author" "[UG] Sek. NovaKiller DK Surfer"
"required_level" "700"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_awp;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_deagle;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_glock;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_usp;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_p228"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "6"
"skillnames" "Sniper|Camouflage|Random Medkit|Stamania"
"skilldescr" "You got 75%-100% of spawning whit a Scout/AWP|You will get camouflaged at spawn so you are harder too see|You got 80% chance of getting 50%-75% of the dmg you do back as HP|Gain 150% more speed, 70% lower gravity and 60% longer jumps for 2.50-10.00 seconds"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_awp|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_weapon weapon_awp|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_awp"
"racealias_sc1a" "es es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 2 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #multi #Lightgreen : You have gained a #Green SNIPER"
"racealias_sc1b" "es es_xif (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 2 est_Give event_var(userid) server_var(wcs_weapon);es es_xif (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #multi #Lightgreen : You have gained a #Green SNIPER"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xsetinfo wcs_weapon weapon_colt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xsetinfo wcs_weapon weapon_bazooka;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_sc1a;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_sc1b"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 75 255 123 1"
"skill2_setting" "es_xsetinfo wcs_invis 100;es_xsetinfo wcs_alpha 20|es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 30|es_xsetinfo wcs_invis 80;es_xsetinfo wcs_alpha 40|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 60;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 70"
"skill2_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi #Lightgreen : You are now #Green camouflaged"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 200 255 178 server_var(wcs_alpha)"
"skill3_setting" "es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 4.5;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 4.2;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 3.7;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 3.45;es_xsetinfo wcs_alpha 150"
"racealias_sc3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 80) then racealias_sc3"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 80) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 80) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 80) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 45 0 160 server_var(wcs_alpha)"
"skill4_setting" "es_xsetinfo wcs_time 3.0|es_xsetinfo wcs_time 5.0|es_xsetinfo wcs_time 7.0|es_xsetinfo wcs_time 9.0|es_xsetinfo wcs_time 10.0|es_xsetinfo wcs_time 12.0"
"skill4_cmd" "es est_speed server_var(wcs_userid) 2.0;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_SetGravity server_var(wcs_userid) 0.30;es es_xdelayed server_var(wcs_time) est_SetGravity server_var(wcs_userid) 1.0;es es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.60;es es_xdelayed server_var(wcs_time) es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.00"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
"ultimate_cooldown" "10"
Sniper→∙∙∙Даёт шанс 75-100% респануться со скаутом/AWP
Camouflage→∙∙∙Вы появляетесь в комуфляже, вас тяжело заметить
Random medkit→∙∙∙80% шанс получить 50-75% нанесённой дамаги обратно в виде НР
Stamania→∙∙∙Даёт 150% скорости бега, снижает гравитацию на 70%, дальность прыжков +60% на 2.5-10 секунд
"name" "Sniper Class"
"author" "[UG] Sek. NovaKiller DK Surfer"
"required_level" "700"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_awp;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_deagle;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_glock;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_usp;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_p228"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "6"
"skillnames" "Sniper|Camouflage|Random Medkit|Stamania"
"skilldescr" "You got 75%-100% of spawning whit a Scout/AWP|You will get camouflaged at spawn so you are harder too see|You got 80% chance of getting 50%-75% of the dmg you do back as HP|Gain 150% more speed, 70% lower gravity and 60% longer jumps for 2.50-10.00 seconds"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_awp|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_weapon weapon_awp|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_awp"
"racealias_sc1a" "es es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 2 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #multi #Lightgreen : You have gained a #Green SNIPER"
"racealias_sc1b" "es es_xif (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 2 est_Give event_var(userid) server_var(wcs_weapon);es es_xif (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #multi #Lightgreen : You have gained a #Green SNIPER"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xsetinfo wcs_weapon weapon_colt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xsetinfo wcs_weapon weapon_bazooka;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_sc1a;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_sc1b"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 75 255 123 1"
"skill2_setting" "es_xsetinfo wcs_invis 100;es_xsetinfo wcs_alpha 20|es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 30|es_xsetinfo wcs_invis 80;es_xsetinfo wcs_alpha 40|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 60;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 70"
"skill2_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi #Lightgreen : You are now #Green camouflaged"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 200 255 178 server_var(wcs_alpha)"
"skill3_setting" "es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 4.5;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 4.2;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 3.7;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 3.45;es_xsetinfo wcs_alpha 150"
"racealias_sc3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 80) then racealias_sc3"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 80) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 80) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 80) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 45 0 160 server_var(wcs_alpha)"
"skill4_setting" "es_xsetinfo wcs_time 3.0|es_xsetinfo wcs_time 5.0|es_xsetinfo wcs_time 7.0|es_xsetinfo wcs_time 9.0|es_xsetinfo wcs_time 10.0|es_xsetinfo wcs_time 12.0"
"skill4_cmd" "es est_speed server_var(wcs_userid) 2.0;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_SetGravity server_var(wcs_userid) 0.30;es es_xdelayed server_var(wcs_time) est_SetGravity server_var(wcs_userid) 1.0;es es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.60;es es_xdelayed server_var(wcs_time) es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.00"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
"ultimate_cooldown" "10"