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Просмотр полной версии : Madballs in... Babo:Invasion Update Released


steam_news
01.10.2009, 07:37
Updates to Madballs in... Babo:Invasion have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Madballs in... Babo:Invasion[br]

Networking improvements - we believe we've ironed out all of the kinks in our networking and client/server logic code, so you shouldn't be seeing "invisibug" and those other weird happenings anymore![br]
Game browser improvements - we've changed the way we're filtering for appropriate games, and as such, you should now have more peer-to-peer games to choose from when you're browsing[br]
Game invite improvements - we've also changed the way we process invites, so two players with very different download server settings should be able to join each other's matches now (great for co-op!)[br]
Shader optimizations - folks with shaders turned *on* will hopefully notice some FPS improvements - on some machines it gives you 10+ additional frames per second[br]
Graphical setting fixes - some minor fixes to ensure that our code was actually behaving as configured using the graphical settings for instance, distortions were not being turned off with "Low" post-processing setting[br]
Alt-tab fixes - we've addressed a couple of additional alt-tab scenarios (though warning, these issues seem to be very machine + driver specific - we're not able to reproduce / fix all situations)[br]
Leaderboard weirdness - we've reved our leaderboard code to make it more reliable - I'm suspicious that we still don't have *all* issues addressed yet though[br]
Mortar cursor - now behaves better with trees / foilage[br]
Misc Pett fixes - fix for unburrowing repeatedly when holding fire, and can no longer unlock Suer by rapidly pressing SA button[br]
Daemonak - now folks his wings back in when he finishes a jump (was only an issue if his super hadn't been unlocked yet, I believe)[br]
Language change - we believe we fixed a scenario where the game language wouldn't change based on the property you set (we were never able to reproduce though, so we're unsure)[br]
Chat macros - default chat messages are now shorter[br]Misc UI fixes - chat tab alignmet, pause menu overlapping with scoreboard at end of match, improved icon/cursor/button quality at low resolutions[br]
[br][br]Дальше... (http://www.steampowered.com/index.php?area=news&id=2888)