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Просмотр полной версии : Demon охотник


RaUL 666
21.10.2009, 16:53
{
"name" "Demon Hunter"
"author" "CloudStrife"
"shortdescription" "Steal,Burn,Evade,Transform"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Mana Burn|Immolation|Evasion|Metamorphosis"
"skilldescr" "When You Shoot An Enemy You Steal Their Money|When You Shoot An Enemy You May Burn Them|You Have A Chance Of Dodging A Bullet|Tranform Into A Invinsible Demon For A Certain Duration"
"skillcfg" "player_attacker|player_attacker|player_victim|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_money 20|es_xsetinfo wcs_money 50|es_xsetinfo wcs_money 80|es_xsetinfo wcs_money 110|es_xsetinfo wcs_money 140|es_xsetinfo wcs_money 170|es_xsetinfo wcs_money 200|es_xsetinfo wcs_money 230"
"racealias_bm1" "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 30) then racealias_bm1"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

"skill2_setting" "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_time 4|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_time 4.5|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_time 5.5"
"racealias_fp2" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then es_xif (server_var(wcs_damage) > 0) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_burningblade;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp2"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

"skill3_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 9|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30"
"racealias_ne3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne3"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

"skill4_setting" "es_xsetinfo wcs_duration 2.0|es_xsetinfo wcs_duration 2.4|es_xsetinfo wcs_duration 2.8|es_xsetinfo wcs_duration 2.9|es_xsetinfo wcs_duration 3.0|es_xsetinfo wcs_duration 3.5|es_xsetinfo wcs_duration 4.0|es_xsetinfo wcs_duration 5.0"
"skill4_cmd" "wcs_getlanguage wcs_lng wcs_lng_r_immortal;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_duration);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
"ultimate_cooldown" "30"
}

Demon X
21.10.2009, 17:29
ура, у меня своя раса будет!!!!!!!!!