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Просмотр полной версии : Altitude Update Released


steam_news
22.01.2010, 00:01
Updates to Altitude have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Added Plane Skins:

View all skins under Hangar Deck -> Community Points[br]
Added shark skins for all planes[br]
Added zebra skins for all planes[br]
[B]New Maps:

Added 10 new 1-life deathmatch maps (thanks Maimer)[br]
Updated 1dm_clocktower (thanks pig_bomb)[br]
[B]Ball Mode Improvements:

Refined ball collision bounds for more predictable bounces off terrain[br]
Increased elasticity of ball collisions (less speed lost when bouncing off surfaces)[br]
Decreased drag on ball (less speed lost while ball sails through open air)[br]
Miranda must now wait 0.7 seconds after releasing the ball before warping (Realism note: warp core jury-rigged to provide blast for ball ejection, takes a moment to reconfigure)[br]
Larger planes now shoot the ball significantly faster (previously, all planes ejected with velocity = 13.5)[br]

Bomber: 18.5[br]
Explodet: 18.5[br]
Miranda: 16.8[br]
Biplane: 16.5[br]
Loopy: 14.5
[br]
Larger planes now retain more speed while carrying ball, smaller planes significantly slowed by extra weight (all planes still lose 50% afterburner effectivness while carrying ball)[br]

Explodet: 94% (up from 87%)[br]
Bomber: 94% (up from 87%) [br]
Miranda: 88% (up from 86%)[br]
Biplane: 86% (up from 85%)[br]
Loopy: 79% (down from 82%)
[br]
[B]Balance Changes:

Ace Instincts: now reduces XP required to gain a bar from 10 to 8 in addition to increasing per bar bonuses to speed/turn/regen/damage by 50%[br]
Miranda's Reverse ability now temporarily disables Repair Drone just like afterburning[br]
Miranda's Time Anchor cooldown is increased by 42% when carrying the Big Bomb or Ball[br]
Miranda Charge Shot:[br]

improved collision bounds for more predictable bounces off terrain[br]
can no longer hit the same plane twice with a single shot[br]
each bounce now reduces the total damage by 25% (up from 20%)
[br]
Miranda Laser:[br]

increased total damage by 4% (260 -> 270)[br]
increased length by 1% (273 -> 276)[br]
increased duration by 1% (.8045 -> .812)
[br]
Explodet (all forms):[br]
Explodet Remote Mine:[br]

no longer collides with planes, complete control of detonation just like rockets[br]
increased cooldown (0.35 -> 0.66)[br]
increased minimum release->detonation time (0.15 -> 0.30)[br]
reduced blast radius by 4%[br]
increased ejection speed by 18%[br]
increased damage by 3%[br]
increased knockback by 3%[br]
increased maximum lifetime (6.8 -> 8.8 seconds)
[br]
[B]Expanded Options:

Options -> Graphics now remembers independent resolution preferences for fullscreen and windowed mode (new defaults: fullscreen at native/desktop resolution, F3 toggles to 1024x768 windowed)[br]
Additional display options available under Options -> Gameplay:[br]

Show Plane Skins[br]
Show Ping/FPS in bottom left[br]
Show Exp Log (Killed A for 10 xp, Assist on B for 4xp, etc) in bottom middle[br]
Show Kill Popups in bottom right[br]
Change chat opacity (for better visibility of left side of screen, hit enter to view chat at full opacity)
[br]
[B]Network Improvements:

Improved UPnP compatibility on many routers[br]
Improved network compatibility for players with unstable, multi-IP network connections (bindIp="AUTO")[br]
Improved server list retrieval to avoid a rare issue that could cause disconnections on some routers[br]
[B]UI Enhancements:

Re-skinned menu UI[br]
Added "Assists" and "Current Map" information to scoreboard[br]
Added "Server Event" info boxes for major events (ex: successful bomb drop in TBD, includes percent damage inflicted)[br]
Added graphical "You killed" and "Killed by" notifications[br]
Added "Team Eliminated" messages to 1-life game modes[br]
Reworked Respawn UI for better clarity and full-screen spectating[br]
Reworked Award Screen for better clarity and additional info (Team MVPs, top 3 in FFA)[br]
[B]Gamepad Support:

Added "disable controller support" option to Options -> Controls[br]
Move up/down/left/right using the Axis and POV directional pad[br]
Click buttons by pressing FirePrimary/FireSecondary/UsePowerup[br]
Change window focus (e.g. between ServerList and MainMenu) by pressing ChangePlane/ChangeTeam[br]
Tab cycle component focus by pressing Scoreboard[br]
Cancel by pressing Escape[br]
[B]Server Improvements:

Added infractions to kick command (a player gains an infraction each time he is kicked from a server, each infraction expires after 24 hours)[br]
Kick times now scale with infractions (2 min, 10 min, 30 min, 60 min, 120 min) to prevent problematic players from continuously rejoining[br]
[B]Bug Fixes:[br]<ul style="padding-bottom: 0px; margin-bottom: 0px;" > Fixed visual artifacts (font, UI lines) for widescreen resolutions, native resolution should look good on all displays now
[br] Plane balls can no longer teleport through the goal when fired point-blank
[br] Server list now retains current selection while updating
[br] Server list no longer shows "maxPlayers