steam_news
04.02.2010, 06:09
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Engine
Enabled Steam Cloud support for key bindings and custom spraypaint images[br]
Added Options->Multiplayer->Advanced option to toggle off/on: default is on[br]
[br][B]Team Fortress 2[br]
Added new Highlander mode[br]
9 players allowed per team[br]
Restricts each team to 1 of each class[br]
Use mp_highlander (0/1) to toggle off/on: default is 0[br]
Added "bots" to the server's sv_tags convar if the server is running bots[br]
Fixed a weapon name localization issue[br]
Fixed the "tf_teamtalk" server convar not controlling text chat between living/dead teammates[br]
Updated the map CTF_DoubleCross[br]
Fixed the map not ending correctly when using mp_timelimit[br]
Changed to prevent Engineers from building on top of the shack in each base[br]
Updated the map Arena_WatchTower[br]
Fixed a case where players could open and get stuck on the starting gates before the round start[br]
Improved clipping to prevent people from getting out of the map[br]
Optimized the map for better performance[br]
[br][br]Дальше... (http://store.steampowered.com/news/3407/)
Enabled Steam Cloud support for key bindings and custom spraypaint images[br]
Added Options->Multiplayer->Advanced option to toggle off/on: default is on[br]
[br][B]Team Fortress 2[br]
Added new Highlander mode[br]
9 players allowed per team[br]
Restricts each team to 1 of each class[br]
Use mp_highlander (0/1) to toggle off/on: default is 0[br]
Added "bots" to the server's sv_tags convar if the server is running bots[br]
Fixed a weapon name localization issue[br]
Fixed the "tf_teamtalk" server convar not controlling text chat between living/dead teammates[br]
Updated the map CTF_DoubleCross[br]
Fixed the map not ending correctly when using mp_timelimit[br]
Changed to prevent Engineers from building on top of the shack in each base[br]
Updated the map Arena_WatchTower[br]
Fixed a case where players could open and get stuck on the starting gates before the round start[br]
Improved clipping to prevent people from getting out of the map[br]
Optimized the map for better performance[br]
[br][br]Дальше... (http://store.steampowered.com/news/3407/)