steam_news
24.02.2010, 02:03
Updates to Gratuitous Space Battles have been released. The updates will be applied automatically when your Steam client is restarted.[br][br]
Performance: Speed increase for drawing the deployment screen.[br]
Bug Fix: Fix for design picker scroll buttons not always working right if you have used the design filter buttons.[br]
Performance: UI performance improvement for scrolling on the challenge browser screen.[br]
Usability: Various Improvements to range-setting UI on the deployment screen.[br]
Performance: Differential challenge data downloading means that refreshing the challenge list is much faster now.[br]
New Feature: Fleet overlay UI for the battle screen showing every ship on your fleet and it's current status.[br]
Bug Fix: Shield modules that are destroyed no longer count towards calculating shield resistance.[br]
Usability: Mouse cursor now changes to the hand icon when over something clickable.[br]
New Feature: Added module stat comparison window when you click any item of module data.[br]
Bug Fix: Weapons will now fire at anything within range correctly, even if ordered not to attack a certain class, providing that no other suitable targets are in range.[br]
Bug Fix: Fixed missing hulk for the rebel atlantis bomber.[br]
Bug Fix: Fixed bug where armor module reduced effectiveness through stacking was not always calculated correctly for UI purposes.[br]
Bug Fix: Apostrophes in challenge map names and taunts are no longer preceded by a forward slash.[br]Bug Fix: Fixed bug where the challenges didn't update their ratings, attempts and so on, when you clicked refresh.[br][br]
[br][br]Дальше... (http://store.steampowered.com/news/3499/)
Performance: Speed increase for drawing the deployment screen.[br]
Bug Fix: Fix for design picker scroll buttons not always working right if you have used the design filter buttons.[br]
Performance: UI performance improvement for scrolling on the challenge browser screen.[br]
Usability: Various Improvements to range-setting UI on the deployment screen.[br]
Performance: Differential challenge data downloading means that refreshing the challenge list is much faster now.[br]
New Feature: Fleet overlay UI for the battle screen showing every ship on your fleet and it's current status.[br]
Bug Fix: Shield modules that are destroyed no longer count towards calculating shield resistance.[br]
Usability: Mouse cursor now changes to the hand icon when over something clickable.[br]
New Feature: Added module stat comparison window when you click any item of module data.[br]
Bug Fix: Weapons will now fire at anything within range correctly, even if ordered not to attack a certain class, providing that no other suitable targets are in range.[br]
Bug Fix: Fixed missing hulk for the rebel atlantis bomber.[br]
Bug Fix: Fixed bug where armor module reduced effectiveness through stacking was not always calculated correctly for UI purposes.[br]
Bug Fix: Apostrophes in challenge map names and taunts are no longer preceded by a forward slash.[br]Bug Fix: Fixed bug where the challenges didn't update their ratings, attempts and so on, when you clicked refresh.[br][br]
[br][br]Дальше... (http://store.steampowered.com/news/3499/)