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Просмотр полной версии : Supreme Commander 2 Update Released


steam_news
26.03.2010, 05:33
Updates to Supreme Commander 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Patch V 1.4[br][B]Fixes and Improvements

Space Temple beacon now has cool-down timer set to 30 seconds before it can be moved.[br]
Anti-nuke fix: Anti-nukes will never fire more than one anti-nuke off at a single enemy nuke.[br]
Fixed sorting issue with password entry overlay, remaining background is now grayed out.[br]
Non-host Gamer-tags now displaying correctly in multi-player lobbies.[br]
LightFX enable/disable added to the advanced video options (for Alienware setups).[br]
Fixed bug where bringing the in game score would error out when observers were present.[br]
Fixed start position images on the skirmish menu.[br]
Added color codes for the ping numbers.[br]
Updated chat team chat text format. Team text now cycles when the check box status changes instead of when text is sent.[br]Overcharge was incorrectly being affected by ACU Training 3. It no longer is.[br]

[br][B]Tuning and Balance[br][br]Cybran/Illuminate Mass Fabs[br]

Changing prerequisite for Cybran Mass Fabricator to Shield Generator.[br]
Increasing Illuminate Mass Fabricator Research cost to 6 RP.[br]

[br]Space Temple range[br]

Increasing Space Temple range from 500 to 700.[br]

[br]Artillery[br]

UEF Artillery RP reduced from 8 to 6. Cost reduced to 800m/2800e.[br]
Cybran Artillery RP reduced from 9 to 8. Cost reduced to 750m/2750e.[br]

[br]Transports[br]

Reducing Health from 4000 to 3000.[br]
Increased Energy cost from 430 to 600.[br]
Decreased Regen from 11 to 5.[br]

[br]Kraken Torpedo DPS[br]

Increasing damage from 50 to 200.[br]

[br] [br] Дальше... (http://store.steampowered.com/news/3642/)