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Просмотр полной версии : Arsenal of Democracy Update Released


steam_news
07.04.2010, 22:14
Updates to Arsenal of Democracy have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]New features:

Shift-click in convoi menu[br]
Mission window now selects new target if province target is invalid (switching from area to province)[br]
Mission window now allows to select provinces from map - more restricted mode but still very neat.[br]
All scenarios now start with auto-assigned leaders at the start of campaign[br]
Added historical Brigade picture possibility for all brigades[br]
Even though its practically a bugfix: Flickering Gone[br]Auto Promote leader - leaders in units now preferred for all types of units.[br]

[B]AI:

Front AI: Solved the SuperStack issue[br]
Front AI: Now correctly understands the stacking penalities[br]
Front AI: Not as afraid of forts as it once was[br]
Auto Promote leader - leaders in units now also preferred for air and naval units.[br]
Parts of the Minor Graphics Mod (TeutonburgerW)[br]
Auto production now also takes current unit consumption into account when setting sliders.[br]
Auto production now reserves enough stock for units instead of fixed 2000[br]
Ships reduce supply drain when resuppying at port when country has too low supplies.[br]
(players who thought they could run a constant 500 supplies stock when their ships stock alone could stock 2000+ always got a nasty surprise before this)[br]
Admiral AI now more active - should give you more of a fight.[br]

[B]Balance:

Espionage Toned down quite a bit[br]
Changed Espionage Calculations (betas will test new system this week)[br]
Naval Combat now more decicive[br]
Land Bombers vs Ships effect toned down a little[br]
National Ideas re-balanced[br]

[B]Database:

Typo in Australian Tech Team file[br]
Minor error with Finnish Leader file.[br]
Events target wrong tech teams[br]
Replaced non-standard character upper and lower case versions with corresponding ae/oe/ue[br]
Korea Scenario: Korea now correctly has military control over USA[br]
Kashmir's flag is broken[br]
India and Pakistan have their Historical Info text swapped[br]
BTooltip for building nuclear power plants is wrong[br]
Israel 1948 Scenario crash when event 6026 fires. (was a missing } in scenario file)[br]

[br][B]BugFixes:[br]

Ships supply usage fixed when in port (before they used more stock in port than when at sea)[br]
Leaders can die Without Dying(until reload)[br]
Events can mistakenly impose "currently taking office" delay on ministers (minister replaced by himself gave delay)[br]
BAssassinate Minister mission always targets Head of State/Government. [br]
Send Expeditionary force button - tooltip added[br]
Redeploying troops don't need salaries/affect daily decrease in manpower[br]
Divisions where shown the "forest" penalty text when attacking a plains province[br]
Redeploying troops don't need salaries/affect daily decrease in manpower[br]
Forest penalty text shown when attacking a plains province[br]
Revoltrisk in core provinces that were occupied by enemy[br]
Paratroopers lost after winning a battle if org < 50%[br]
Shared country Slider Fix[br]
Losses are now correctly being assigned to the division builders nation and not the current commanding nation.[br]
CVLs Show Without CAGs in the Statistics Ledger[br]
Civiwar Annex related CTD fixed[br]
Loss of Skill to Inactive Techteam Happens to Sleeping Teams[br]
5 provinces go to france from GER due to USA->FRA giving provinces[br]
CTD when clicking on the province buildings tab. (and no buildings availible)[br]
Suez Crisis battle scenario does not end[br]
Wrongly spelled Australian ships[br]
Statistics now display properly in German Version.[br]
Foreign IC modifier is backwards for ideas and ministers[br]
Updated Display for Province/Area/Region[br]
Fixed trade Convoy exploit (rounding error)[br]
Fixed CTD when clicking on the detailed convoys list after reload but before 1 hour of gametime has elapsed.[br]

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