steam_news
01.05.2010, 01:23
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Garry's Mod[br]
Added new spawnicons[br]
Added support for spawning TF2 Spy with masks[br]
Added 'proper' thirdperson animations[br]
Added sv_max_usercmd_future_ticks (default: 5) should prevent speedhacks.[br]
Added support for per-map particle systems[br]
Fixed crash in Entity:TranslateBoneToPhysBone()[br]
Fixed crash when closing with the help window open[br]
Fixed zombie crash[br]
Fixed bone follower crash (when using unsuitable model)[br]
Fixed crash exploit when Script Enforcer was enabled[br]
Added luaJIT[br]
Added support for Vector * Vector[br]
Added Entity:SetRenderFX( kRenderFx* )[br]
Added "Depth" and "SizeMode" key values for render targets.[br]
Fixed quotes in GLON[br]Returning true in PrePlayerDraw will prevent them from being drawn[br]
[br] [br] Дальше... (http://store.steampowered.com/news/3775/)
Added new spawnicons[br]
Added support for spawning TF2 Spy with masks[br]
Added 'proper' thirdperson animations[br]
Added sv_max_usercmd_future_ticks (default: 5) should prevent speedhacks.[br]
Added support for per-map particle systems[br]
Fixed crash in Entity:TranslateBoneToPhysBone()[br]
Fixed crash when closing with the help window open[br]
Fixed zombie crash[br]
Fixed bone follower crash (when using unsuitable model)[br]
Fixed crash exploit when Script Enforcer was enabled[br]
Added luaJIT[br]
Added support for Vector * Vector[br]
Added Entity:SetRenderFX( kRenderFx* )[br]
Added "Depth" and "SizeMode" key values for render targets.[br]
Fixed quotes in GLON[br]Returning true in PrePlayerDraw will prevent them from being drawn[br]
[br] [br] Дальше... (http://store.steampowered.com/news/3775/)