steam_news
01.05.2010, 06:17
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Team Fortress 2[br]
Added further PropHunt mode support[br]
Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default)[br]
Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model[br]
Fixed the Engineer being able to build more than 1 of each type of building[br]
Fixed old Engineer build keybinds not working with the new system[br]
Fixed a client crash on shutdown[br]
Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby[br]Fixed post-processing bug which could cause tone mapping to become stuck at highest setting[br]
[br][br]Дальше... (http://store.steampowered.com/news/3781/)
Added further PropHunt mode support[br]
Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default)[br]
Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model[br]
Fixed the Engineer being able to build more than 1 of each type of building[br]
Fixed old Engineer build keybinds not working with the new system[br]
Fixed a client crash on shutdown[br]
Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby[br]Fixed post-processing bug which could cause tone mapping to become stuck at highest setting[br]
[br][br]Дальше... (http://store.steampowered.com/news/3781/)