steam_news
07.05.2010, 08:16
Updates to Supreme Commander 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Fixes
Fixed a crash when performing a game save on Campaign mission 17, âSurface Tensionâ.[br]
Fixed UI exploit allowing ACU duplication.[br]
Fixed a skirmish/multiplayer crash when AI was attempting to use a Space Temple that had previously been destroyed.[br]
Fix for AI hangup while targeting for Artillery and Tactical Missile Launchers at extreme range.[br]
Fix to AI withholding resource reservations for construction units that have died.[br]
Fix for AI factories getting stuck not building.[br]Fix for rare game crashes related to the AI resource manager.[br]
[br][B]Improvements[br]
Introducing the new advanced âAI Overlordâ.[br]
The AI Overlord can now direct multiple AIs in team-wide attacks and defenses against priority targets and threats (Easy AI will not participate in Overlord operations).[br]
The AI Overlord can merge disparate AI platoons for game operations (Easy AI will not participate in merged platoons).[br]
Added Main Menu buttons for viewing the ranked Leaderboards and the Global Chat Room.[br]
AI can send and respond to distress calls from nearby AI allies.[br]
AI can notify AI allies about priority threats such as Nukes and Artillery.[br]
AI will now perform evasive maneuvering in close combat to mitigate damage from unguided munitions (micro).[br]
AI will now redistribute excessive resources from the âSlush bucketâ late game.[br]
AI improvements in evaluating potential Landing Zones.[br]
AI can now mix Experimentals with Conventional units into platoons on creation.[br]
AI now considers mixed group strength when dispatching attack groups.[br]
Added larger AI platoon sizes to accommodate mixed platoons.[br]
AI will now build transports sufficient to handle extended mixed platoons.[br]
Engineer platoons will now use Route threat checking when finding a place to build mass extractors.[br]
Lowered Engineer extractor platoon threat threshold.[br]
[br] [br] Дальше... (http://store.steampowered.com/news/3797/)
Fixed a crash when performing a game save on Campaign mission 17, âSurface Tensionâ.[br]
Fixed UI exploit allowing ACU duplication.[br]
Fixed a skirmish/multiplayer crash when AI was attempting to use a Space Temple that had previously been destroyed.[br]
Fix for AI hangup while targeting for Artillery and Tactical Missile Launchers at extreme range.[br]
Fix to AI withholding resource reservations for construction units that have died.[br]
Fix for AI factories getting stuck not building.[br]Fix for rare game crashes related to the AI resource manager.[br]
[br][B]Improvements[br]
Introducing the new advanced âAI Overlordâ.[br]
The AI Overlord can now direct multiple AIs in team-wide attacks and defenses against priority targets and threats (Easy AI will not participate in Overlord operations).[br]
The AI Overlord can merge disparate AI platoons for game operations (Easy AI will not participate in merged platoons).[br]
Added Main Menu buttons for viewing the ranked Leaderboards and the Global Chat Room.[br]
AI can send and respond to distress calls from nearby AI allies.[br]
AI can notify AI allies about priority threats such as Nukes and Artillery.[br]
AI will now perform evasive maneuvering in close combat to mitigate damage from unguided munitions (micro).[br]
AI will now redistribute excessive resources from the âSlush bucketâ late game.[br]
AI improvements in evaluating potential Landing Zones.[br]
AI can now mix Experimentals with Conventional units into platoons on creation.[br]
AI now considers mixed group strength when dispatching attack groups.[br]
Added larger AI platoon sizes to accommodate mixed platoons.[br]
AI will now build transports sufficient to handle extended mixed platoons.[br]
Engineer platoons will now use Route threat checking when finding a place to build mass extractors.[br]
Lowered Engineer extractor platoon threat threshold.[br]
[br] [br] Дальше... (http://store.steampowered.com/news/3797/)