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Просмотр полной версии : Warhammer® 40,000: Dawn of War II® Update Released


steam_news
10.06.2010, 08:31
Updates to Warhammer® 40,000: Dawn of War II®have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:[br][B]GeneralNew map[br]- (2p) Hive City - Community map contest winner available for custom games[br]Cover seek behavior[br]- Many units have had major changes to their cover seek behavior. They should cover seek when told to move near cover but otherwise stand and shoot in any other situation.[br]Garrison[br]- inferno_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3[br]- piercing_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3[br]- plasma_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3[br]- suppression_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3[br][br][B]ChaosSorcerer[br]- Chains of Torrment no longer affects enemies in buildings[br]- Subjugation cool down time increased from 40 to 80s[br]- Starting courage reduced from 200 to 100[br]- Size changed from Medium to Small[br]- Warp Rift no longer affects retreating units[br]Havocs[br]- Mark of Tzeentch Lascannon slow effect now applies to Carnifexes and Tyrant Guard[br]Plague Marine Champion[br]- Touch of Nurgle no longer affects retreating untis[br]- Bile blower now properly hits all entities in a building[br]- Bile blower’s bilious discharge cooldown increased from 20 to 30s[br]Blood Crusher[br]- Daemonic Roar no longer affects retreating units[br]Chaos Dreadnought[br]- Dreadnoughts under the effect of Blood Frenzy will now attack buildings with garrisoned troops[br]Chaos Predator Tank[br]- Build time reduced from 55 to 45s[br]- Autocannon damage reduced from 210 to 120[br]- Mark of Nurgle cost increased from 150/35 to 150/50[br]- Mark of Nurgle now increases health of the Chaos Predator by 75% up from 50%[br]Plague Marines[br]- Plague missile slow now affects Tyrant Guard [br][br][br][B]Space MarinesForce Commander[br]- Special attacks for lightning claws and power fist have been changed to weapon knockback and will not affect retreating units.[br]Assault Marines[br]- Melta bombs now can be used on Tyrant Guard[br]Tactical Marines[br]- Flamers now properly hit all entities in a building[br]Heavy Bolter Devastators[br]- Lascannon slow effect now applies to Carnifexes and Tyrant Guard[br]Terminators[br]- Cost for both Terminators and Assault Terminators increased to 650/350 from 600/300[br]- Assault cannon damage lowered from 150 to 128[br]- Assault cannon cost increased from 70/70 to 100/80[br]- Heavy flamer cost increased from 40/40 to 80/40[br]- Cyclone missile launcher cost increased from 60/60 to 100/70[br]- Cyclone missile barrage scatter distance has been reduced from 10 to 6[br]- Cyclone missile barrage damage increased from 40 to 50[br]- Cyclone missile barrage cool down time increased from 20 to 60s[br]- Cyclone missile barrage knockback distance and loft slightly increased[br][br][br][B]EldarFarseer[br]- Speed increase from Holo-field on Farseer Webway gates can no longer stack with itself.[br]Warlok Commander[br]- Starting courage reduced from 200 to 100[br]Warp Spider Exarch[br]- Can no longer group teleport to out of bounds areas[br]- Fixed an issue that prevented Shimmer Orb from being cast[br]- Starting courage reduced from 200 to 100[br]Banshees[br]- Starting courage reduced from 300 to 100[br][br][B]OrksSluggas[br]- Sluggas can no longer ‘speed build’ buildings[br]- Burnas now properly hit all entities in a building[br][br][B]Tyranids[br]General[br]- Tyranid population threshold for upkeep lowered from 30 to 26[br]Hive Tyrant[br]- The modifier for Invulnerability now lasts 12 seconds[br]- Size changed from Small to Medium[br]Lictor Alpha[br]- First strike from scything talons now does weapon knockback and will not affect retreating units[br]Termagants[br]- Termagant claw damage has been decreased from 8 to 4[br]Raveners[br]- Upkeep cost increased from 0.017 to 0.02125[br]- Population cost increased from 4 to 5[br]Venom Brood[br]- Cost increased from 300/15 to 350/15[br]Carnifex[br]- Thornback upgrade cost increased from 100/50 to 200/50[br]- Carnifex population cost increased from 15 to 20[br]- Carnifex upkeep cost increased from 0.0765 to 0.0956[br]Synapse[br]- Speed increase to Tyrant Guard is now exclusive and will not stack[br]- All effects from synapse now apply within a 32m radius [br] [br] Дальше... (http://store.steampowered.com/news/3925/)