steam_news
11.06.2010, 05:57
Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Engine
Made several changes that improve stability for clients running low on addressable memory.[br]Changed all HTML controls to use Webkit for the rendering engine.[br]
[br][B]Team Fortress 2
Added Mac support.[br]
Overhauled the main menu, and added help to Loadout, Backpack, and Crafting screens.[br]
Added Training, with support for General gameplay & Soldier class training for now.[br]
Added Offline Practice mode, with support for KOTH maps and Dustbowl.[br]
The "Open Character Loadout" key will now go to your future class if youve requested a class change, but havent respawned yet.[br]
Added community submitted gameplay tips[br]
Community Requests:[br]
Added "mp_forceautoteam", a server convar that forces all joining players to autoteam.[br]
Added "mp_stalemate_meleeonly", a server convar that allows melee weapons only during stalemates.[br]
Added "ExtinguishPlayer" input to tf_player for map makers.[br]
[br][B]Counter-Strike: Source Beta[br]
Fixed "wade" water sound not playing correctly on maps like Chateau.[br]
Updated the scoreboard:[br]
Fixed to scale correctly in 5:4 resolution.[br]
Fixed so it can be closed during intermission[br]
Reduced font size to accommodate seeing 16 players per side.[br]
Fixed issue that awarded three points and a separate achievement when the bomb explodes after the round ends.[br]
Fixed issue with round end panel blocking the view of the game.[br]
Fixed issue in which you werent given credit for grenade damage if you fired a weapon at someone then hit them with a grenade.[br]
Fixed getting the achievement for shooting enemies in mid-air if the enemies were on ladders.[br]
Fixed mapcycle.txt skipping over several entries in the list.[br]
Fixed console warnings about missing materials.[br]
Fixed an issue that could cause a single MVP star to appear as an entry on the scoreboard.[br]
Fixed issue that made the FINISHER achievement impossible to get.[br]
Fixed ai_test_los crashing the server.[br]
Fixed the chat window so it no longer renders over scoreboard.[br]
Fixed MVPs not being cleared when sv_nomvp is set to 1.[br]
Marked mat_showlowresimage as a cheat command.[br]
Updated several strings to be gender neutral.[br]
The large radar is now disabled when freeze cam is active.[br]
Achievements dialog changes:[br]
Now displaying the Steam Achievements dialog instead of the in-game Achievements dialog if screen width is less than 1024.[br]
The Achievements dialog is now closed if you have it open and switch to a lower resolution.[br]
Repositioned the Fun Fact on the summary tab of the Achievements dialog and gave it a background to fix truncation and readability.[br]
Added a priority order for displaying win conditions when multiple win conditions are set.[br]
If timelimit exists and is not 0, then show timelimit.[br]
If timelimit does not exist, show maxrounds if not 0.[br]
If both timelimit and maxrounds are 0, show winlimit.[br]
If timelimit, maxrounds, and winlimit are all 0, show nothing.[br]
[br][br]Дальше... (http://store.steampowered.com/news/3928/)
Made several changes that improve stability for clients running low on addressable memory.[br]Changed all HTML controls to use Webkit for the rendering engine.[br]
[br][B]Team Fortress 2
Added Mac support.[br]
Overhauled the main menu, and added help to Loadout, Backpack, and Crafting screens.[br]
Added Training, with support for General gameplay & Soldier class training for now.[br]
Added Offline Practice mode, with support for KOTH maps and Dustbowl.[br]
The "Open Character Loadout" key will now go to your future class if youve requested a class change, but havent respawned yet.[br]
Added community submitted gameplay tips[br]
Community Requests:[br]
Added "mp_forceautoteam", a server convar that forces all joining players to autoteam.[br]
Added "mp_stalemate_meleeonly", a server convar that allows melee weapons only during stalemates.[br]
Added "ExtinguishPlayer" input to tf_player for map makers.[br]
[br][B]Counter-Strike: Source Beta[br]
Fixed "wade" water sound not playing correctly on maps like Chateau.[br]
Updated the scoreboard:[br]
Fixed to scale correctly in 5:4 resolution.[br]
Fixed so it can be closed during intermission[br]
Reduced font size to accommodate seeing 16 players per side.[br]
Fixed issue that awarded three points and a separate achievement when the bomb explodes after the round ends.[br]
Fixed issue with round end panel blocking the view of the game.[br]
Fixed issue in which you werent given credit for grenade damage if you fired a weapon at someone then hit them with a grenade.[br]
Fixed getting the achievement for shooting enemies in mid-air if the enemies were on ladders.[br]
Fixed mapcycle.txt skipping over several entries in the list.[br]
Fixed console warnings about missing materials.[br]
Fixed an issue that could cause a single MVP star to appear as an entry on the scoreboard.[br]
Fixed issue that made the FINISHER achievement impossible to get.[br]
Fixed ai_test_los crashing the server.[br]
Fixed the chat window so it no longer renders over scoreboard.[br]
Fixed MVPs not being cleared when sv_nomvp is set to 1.[br]
Marked mat_showlowresimage as a cheat command.[br]
Updated several strings to be gender neutral.[br]
The large radar is now disabled when freeze cam is active.[br]
Achievements dialog changes:[br]
Now displaying the Steam Achievements dialog instead of the in-game Achievements dialog if screen width is less than 1024.[br]
The Achievements dialog is now closed if you have it open and switch to a lower resolution.[br]
Repositioned the Fun Fact on the summary tab of the Achievements dialog and gave it a background to fix truncation and readability.[br]
Added a priority order for displaying win conditions when multiple win conditions are set.[br]
If timelimit exists and is not 0, then show timelimit.[br]
If timelimit does not exist, show maxrounds if not 0.[br]
If both timelimit and maxrounds are 0, show winlimit.[br]
If timelimit, maxrounds, and winlimit are all 0, show nothing.[br]
[br][br]Дальше... (http://store.steampowered.com/news/3928/)