steam_news
12.06.2010, 08:52
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Engine
Fixed a crash related to model caches.[br]
Fixed a crash related to empty proxy files.[br]Fixed a rare crash involving corrupted voice-comm playback.[br]
[br][B]Team Fortress 2
Fixed some issues with the community submitted tips.[br]
Fixed a case where servers could get stuck in an infinite loop while spawning bots.[br]
Made the training HUD code more robust, so it doesnt crash if the client has modified HUD resource files.[br]
Fixed a potential crash in the HUD during startup.[br]
Fixed a level change crash related to Bot navigation meshes.[br]
Disabled quickswitch UI in training to reduce confusion.[br]
The Demoman's battleaxe now sounds like a sword.[br]
[br][B]Missed a note from yesterday:[br]
The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.[br]
[br] [br] Дальше... (http://store.steampowered.com/news/3937/)
Fixed a crash related to model caches.[br]
Fixed a crash related to empty proxy files.[br]Fixed a rare crash involving corrupted voice-comm playback.[br]
[br][B]Team Fortress 2
Fixed some issues with the community submitted tips.[br]
Fixed a case where servers could get stuck in an infinite loop while spawning bots.[br]
Made the training HUD code more robust, so it doesnt crash if the client has modified HUD resource files.[br]
Fixed a potential crash in the HUD during startup.[br]
Fixed a level change crash related to Bot navigation meshes.[br]
Disabled quickswitch UI in training to reduce confusion.[br]
The Demoman's battleaxe now sounds like a sword.[br]
[br][B]Missed a note from yesterday:[br]
The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.[br]
[br] [br] Дальше... (http://store.steampowered.com/news/3937/)