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Просмотр полной версии : Battlefield: Bad Company 2 Update Released


steam_news
30.06.2010, 11:50
Updates to Battlefield: Bad Company 2 have been released. The updates will be applied automatically when your Steam client is restarted.[br]All game servers will need to be taken down for updates. The maintenance period starts on Wednesday Jun 30th at 07:00AM (GMT+2). Most of them should be back up by 11:00AM (GMT+2).[br][br][B]Changelog:[br]Server - Some potential sources for lag/rubberbanding have been eliminated[br]Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2[br]Server - Log file for server admins: all remote admin interface commands/events are logged[br]Server - Log file for server admins: major server events + all chat messages are logged[br]Server - Idle kick is controllable[br]Server - Profanity filter can be disabled[br]Server - Teamkill-kick system is controllable[br]Server - Ticket counts and bleed rate are controllable per-level[br]Server - Infantry only mode available per-level[br]Server - Initial spawn delay and respawn delay are adjustable[br]Server - Server description can be up to 400 characters, and use "|" for line breaks[br]Server - Banlist can contain up to 10.000 entries[br]Server - reduced latency in packet handling[br][br]Admin Interface - fixed the player.onKill spam that occasionally happened[br]Admin Interface - ensured that player.onJoin events always report the player name[br]Admin Interface - events triggered when people spawn[br]Admin Interface - much more info on kills[br]Admin Interface - detailed stats are reported at end-of-round[br][br]Gameplay - Various minor level bugfixes[br]Gameplay - Helicopter handling has been tweaked[br]Gameplay - Weapon tweaks have been implemented based on PC public feedback[br]Gameplay - Tracer dart gun speed has been changed from 300 m/s to 200 m/s[br]Gameplay - Fixed technical hang when a crate was armed outside of the combat area[br]Gameplay - "Victory is near" message was shown for the wrong team on Valparaiso, this has been fixed[br]Gameplay - Countermeasures can be fired when driving a helicopter[br]Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced[br]Gameplay - Advanced Spotting scope works better[br]Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)[br]Gameplay - Hit box for moving targets expands based on the speed of the targets movement[br]Gameplay - G36 now has crosshair when in Hardcore mode[br][br]Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings[br]Server Browser - Added support for retrieving update progress[br]Server Browser - Now refreshes information[br]Server Browser - Join queue system when attempting to join a full server[br]Server Browser - All settings are automatically saved between sessions[br]Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well[br][br]Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes[br]Client - Fixed some crashes[br]Client - Toggle/hold crouch is user controllable[br]Client - Toggle/hold zoom is user controllable[br]Client - Vsync bugfixed for DX10/DX11[br]Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag[br]Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen[br]Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log[br]Client - Improved Play Now functionality[br]Client - Removed K/D ratio and Skill Level filters in the leaderboards[br]Client - Any points you get while being dead will be added to your score[br]Client - Reduced negative mouse acceleration[br]Client - Increased health on the Cobra to match other vehicles[br]Client - More informative disconnection/kick reasons[br]Client - Support for Map Packs so PC gets future VIP maps at the same time as consoles[br] [br][B]The Balance tweaks are as followed:[br]Slightly increased the damage of the UZI at long range.[br]The AKs74u now has more felt recoil when aiming.[br]The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.[br]The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.[br]Increased the damage of the MG3 to bring it in line with the rest of the LMGs.[br]Fixed a bug where the Saiga12 with slugs would do too much damage at long range.[br]Fixed a bug where the SVU would do too little damage at long range.[br]Fixed a bug where M95 rounds would not kill armored targets with headshots.[br][br]http://storefront.steampowered.com/v/gfx/apps/24960/capsule_231x87.jpg (http://store.steampowered.com/app/24960/) [br] [br] Дальше... (http://store.steampowered.com/news/4006/)