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Просмотр полной версии : Team Fortress 2 Updates Released


steam_news
20.07.2010, 07:15
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Team Fortress 2[br]

Added a Parasite hat to celebrate the release of Alien Swarm (http://www.alienswarm.com/)[br]
Fixed a client crash when opening the backpack while running in a language other than English.[br]
Fixed not being able to pick-up buildings in Arena mode.[br]
Fixed an exploit that allowed team kills with Wrangled sentries.[br]
Fixed a bug where teleporters could be given more than their normal amount of health.[br]
Fixed old demos with different data tables thinking the SourceTV player entity was burning. [br]
TF Bot Changes[br]

Improved performance of bot computations that are done when a point is captured, a round starts, or a checkpoint reached.[br]
Fixed Engineer bot infinite build-destroy behavior loop regression[br]
Fixed Medic bots losing their charge if they touch a resupply cabinet[br]
Fixed a crash due to having multiple types of bot systems running in-game simultaneously[br]
Fixed bot behavior issue resulting in bot pile-ups near level 3 teleporter entrances[br]
Bots no longer consider sapped sentries a dangerous threat[br]
Bots will not try to navigate through enemy spawn rooms (unless they have won the round)[br]
Bot Engineers will avoid building teleporters on steep slopes which can hinder teammate movement[br]
Added tf_bot_pyro_always_reflect cvar. Set to 1 to make Pyro bots always reflect projectiles, regardless of difficulty level.[br]

[br][br]Дальше... (http://store.steampowered.com/news/4093/)