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Просмотр полной версии : Counter-Strike: Source Beta Update Released


steam_news
24.08.2010, 08:48
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Counter-Strike Source Beta[br]

Fixed a memory leak in the dedicated server.[br]
Fixed a problem that could cause the crosshair to expand briefly after the trigger is released.[br]
Made crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread – only the expansion of the crosshair. Added cl_legacy_crosshair, which defaults to the new behavior.[br]
Made the crosshair for the Glock and Famas scale correctly upon firing in burst mode.[br]
Removed ability to jump to inaccessible locations using grenades (flashboosting). Added sv_enableboost (defaulted to 0) for those who prefer to allow this behavior.[br]
Fixed an issue with involving incorrect armor protection vs. grenade damage. Added sv_legacy_grenade_damage (defaulted to 0) to allow servers to revert to the original behavior.[br]
Fixed an issue that sometimes caused the freezecam sound to be heard when spectating a player who dies.[br]
Fixed an issue that could cause KeyHintText to generate junk characters.[br]
Prevented ragdoll spasm that could occur when using the jointeam command.[br]
Addressed a problem with the sniper rifles that prevented unzooming during auto-reload after shooting all the bullets in a clip.[br]
Fixed an issue with the AWP and Scout that could cause their zooms to vibrate briefly after a reload.[br]
Fixed map cycling so that the cycle now starts from the map selected by the user instead of going back to the first map.[br]
Fixed mp_restartgame so that it resets MVPs as well as score and deaths.[br]
Removed fun fact from achievements summary screen and associated playerblotter functionality.[br]
Throttled warning messages for disabled achievements to no more than once every 60 seconds.[br]
Made disconnect messages wrap so they don’t get truncated.[br]
Made kick / disconnect messages more legible.[br]
Made the silhouette that appears when you hit AUTO-SELECT on the Terrorist choose a class screen fit within its borders.[br]
Made the ‘X’ that closes the achievements screen visible by default in 1280x720 resolution.[br]
Fixed lock radar rotation option in the GUI. Setting this option now works.[br]
Fixed a buffer overrun exploit that could be used to attack/crash servers.[br]
Fixed a crash at startup when no sound emitter scripts were loaded.[br]
Smoke grenades:[br]

fixed occlusion bug.[br]
made it bigger.[br]
reduced grenade elasticity.[br]

De_Inferno[br]

fixed known exploits and bugs.[br]


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