Версия 2.0.0 Q
Вышла новая версия 2.0.0 Q:
Changelog:
Цитата:
2.0.0 Q
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- Fixed same player being zombie when zombie_count was non 0.
- Added full language support =D !
- Added headshots to zombie classes default file.
- Added new cvar zombie_first_zombie_tele.
- Added new cvar zombie_force_endround.
- Added new cvar zombie_language_file.
- Added new cvar zombie_language_error.
- Added complete money control for server admins.
- Added new cvar zombie_startmoney.
- Added new cvar zombie_tk_money.
- Added new cvar zombie_kill_money.
- Added new cvar zombie_zombie_money.
- Removed 1250 given to zombies when they were zombied.
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Соответственно в zombie_classes.cfg добавил для всех классов:
в zombiemod.cfg:
Цитата:
// When enabled forces round end at mp_roundtime -4 seconds.
zombie_force_endround 1.0
// Language file to use, it must exist in /cfg/zombiemod/language
zombie_language_file "english.cfg"
// Error string to give when missing language key values.
zombie_language_error "*** %s not found in language file ***"
// When enabled will teleport first zombie back to spawn.
zombie_first_zombie_tele 1.0
// When 0 zombiemod only gives the cash cvar cash values for events as specified, when it's 1 it does what pre 2.0 Q did (16000 start), otherwise the value you specify.
zombie_startmoney 16000
// The amount of cash to give a player that kills a zombie that's on their own team - i.e. what the server takes for tks.
zombie_tk_money 3000
// Amount of extra cash to give players that kill zombies (additional to 300 css default).
zombie_kill_money 300
// Amount of extra cash to give zombies that zombify a human.
zombie_zombie_money 500
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Также есть файлик cfg\zombiemod\language\english.cfg который думаю что можно перевести на русский и сообщения будут на русском языке
Удачи!!!
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