steam_news |
21.12.2010 09:11 |
Star Ruler Update Released
Updates to Star Ruler have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Fixes: - Dry Docks could get stuck fetching resources from another planet in the system.
- Asteroids in normal systems would be destroyed instantly instead of when they ran dry.
- Missiles were not consuming proportionate amounts of ammo.
- Multiplayer clients could crash when holding alt.
- Default level health gain was 1.25 instead of the intended 0.25.
- Repeat mode was crashing after completion.
- Choosing to auto-update would crash the game.
- Multiplayer clients were not loading the galaxy map.
- Certain xml files would not load from mods.
- Certain AI designs did not have enough power and would go disabled.
- Ships would sometimes run out of control even though they had a surplus available.
- Internal Defenses subsystem would not get unlocked.
Fixed various designs being mis-localized or unstable.
Changed: - The IRC window can now be minimized.
Updated translations: French.
Added: - /who can be used to list users in the IRC.
The IRC can now be opened via the escape menu.
Balance: - Computers generate a bit more control to make up for their large power consumption.
Torpedo bays no longer gain bonuses from coolant systems / targeting sensors.
Removed: - Legacy 1.0.1.2 and 1.0.1.4 games are no longer supported.
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