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Magicka Update Released
Changelist (1.3.5.5)
⢠Fixed a threading related crash in the iconrenderer. ⢠The game will no longer crash when a undefined animation is played for a character. ⢠Fixed a issue when changing language. ⢠Fixed a issue with damageable physics entities statuseffects. ⢠Added modified content checking. ⢠Fixed a startup issue where a saved gamer is refering to a missing playable avatar. ⢠Readded VAC option when hosting an online game. ⢠Added file verification feature that disables achievements, online leaderboards and VAC protected games when using modified content. Modding is still fully possible. Known issues ⢠Network uplink bandwidth, while improved, can be demanding. ⢠Steam attempts to install XNA framework every time game is launched or rare occasion. ⢠Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk. ⢠The game may appear to be stuttering even though framerate is good. http://storefront.steampowered.com/v...ule_231x87.jpg Дальше... |
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