| steam_news | 
			22.04.2011 03:34 | 
		 
		 
		 
		
			Men of War: Assault Squad Update Released   
		
		
		Updates to Men of War: Assault Squad have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: General - Added M4A4 Sherman
  
- Added M4A4 Firefly
  
- Added StuG III G
  
- Added StuH 42
  
- Added new explosion effect for 105mm shells
  
- Changed Stosstrupp special ability to Sturmtrupp
  
- Changed Vsync to be enabled by standard (reduces camera stuttering)
  
- Changed shadow settings to normal by standard (reduces issues some GPUs have)
  
- Changed Ho-Ri I and II to have maximum gun range
  
- Changed Sten V silencer to have have less uncover effect when firing
  
- Changed Nagan PB to have less uncover effect when firing
  
- Changed knives to have no uncover effect when being thrown
  
- Changed sound system of vehicles to not loop exhaust sound (credits to Phazon)
  
- Changed Goliath to be more stealthy when moving
  
- Changed all tanks to have full fuel load on start
  
- Changed sound to be played in fog of war
  
- Changed accuracy curve of Sturmtiger to be linear
  
- Changed all weapons to have more accurately simulated accuracy according to aim circle
  
- Changed inventory of Scouts
  
- Changed visuals of mguns in interface
  
- Changed fuel can of tanks to carry additional fuel
  
- Changed tank mguns to be displayed in inventory only when they are AA-mgun
  
- Increased AI priority to target tanks
  
- Increased minimap icon sizes
  
- Increased animation speed for switching some small arms by infantry
  
- Increased animation speed of jumping over fences
  
- Increased animation speed of tossing grenades
  
- Increased animation speed of healing/finish healing so running away works better
  
- Increased animation speed of getting to cover when a grenade lands nearby
  
- Increased animation speed of hand to hand combat
  
- Increased accuracy of Churchill AVRE
  
- Increased accuracy of Ho-Ri I and II
  
- Increased accuracy of Super Pershing
  
- Increased shell damage of shells sizes 37mm to 85mm
  
- Increased penetration power of Ho-Ri I and Ho-Ri II gun
  
- Increased knife throw speed
  
- Increased at-rifles accuracy
  
- Increased barrel fuel load from 200 to 500 liters
  
- Increased repair time of medium tanks
  
- Increased small arms weapon switch speed
  
- Increased reload time of Churchill AVRE from 75 sec to 60 sec
  
- Increased damage modifier of StG44 slightly
  
- Increased the range of flame tanks from 30m to 35m
  
- Reduced recharge time of IS-2 and IS-3 from 15 sec to 12 sec
  
- Reduced high explosive resistance of sandbags
  
- Reduced mgun rotation speed of Hetzer slightly
  
- Reduced specular of Panther slightly
  
- Reduced accuracy of mguns
  
- Reduced accuracy of carbines
  
- Reduced damage modifier of mguns
  
- Removed mediumbig shell size (85mm)
  
- Reworked the accuracy during movement mechanics for all vehicles
  
- Reworked the accuracy mechanics for tanks
  
- Reworked the accuracy mechanics for small arms
  
- Reworked the vision system
  
- Reworked the unit path finding (credits to Ty2903)
  
- Reworked explosion effect system
  
- Fixed squad interface to display all squad members
  
- Fixed SdKfz 251 accuracy setting for movement
  
- Fixed Japanese tank mguns to have accuracy decrease when moving
  
- Fixed vision settings of Churchill Mk. VII, AVRE and Croc
  
- Fixed vision settings of Jagdpanzer IV
  
- Fixed some vehicle vision bugs (credits to Ty2903)
  
- Fixed some vehicle bugs (credits to Ty2903)
  
- Fixed a bug with PPSH accuracy
  
- Fixed vehicles getting stuck on tramways
  
- Fixed vehicles getting stuck on coaster tanks
  
- Fixed that AI was leaving Japanese ammo trucks when under fire
  
- Fixed some erroneous reports in the gamelog
  
- Fixed volume of Type99 LMG
  
- Fixed a specular map issue of the QF 6
  
- Fixed some building props
  
- Fixed some mipmap levels for textures
  
- Fixed mguns of black prince to be BESA
 Fixed volumes of Mk2 Matilda
  
 Multiplayer - Added ranked games
  
- Added steam leaderboards
  
- Changed netcode to improve performance
  
- Changed M4A4 FireFly class from heavy to medium
  
- Changed mgun display in unit info menu
  
- Increased chat message size
  
- Increased MG42 timer from 30 sec to 60 sec
  
- Increased price of ISU-152 from 1200 MP to 1400 MP
  
- Increased price of T-34-76 late from 400 MP to 420 MP
  
- Increased price of MK2 Daimler from 220 MP to 240 MP
  
- Increased price of M24 from 360 MP to 380 MP
  
- Reduced price of KV-85 from 760 MP to 750 MP
  
- Reduced price of ZiS 30 from 360 MP to 350 MP
  
- Reduced price of Su-76 from 360 MP to 350 MP
  
- Reduced price of Su-85 from 560 MP to 550 MP
  
- Reduced price of KV-1 from 560 MP to 550 MP
  
- Reduced CP of M4A4 FireFly from 30 CP to 15 CP
  
- Fixed small map issues
  
- Fixed combat mode on 2v2 Canyon multi map
  
- Fixed camera settings on 1v1 Winter Church, 1v1 Road, 2v2 Canyon
  
- Fixed scores of Churchill Mk VII
  
- Fixed scores of Comet
  
Fixed camera clipping on Canyon
  
 Skirmish - Changed fog of war to visually uncover by allies as well
  
- Reduced AI accuracy on easy, normal, hard for 10%
  
- Fixed flamer price on some missions
  
- Fixed small map issues
  
Fixed tank crew members flying out of tanks
  
 				  			  Дальше... 
	 |