| steam_news | 
			12.05.2011 08:45 | 
		 
		 
		 
		
			Dino D-Day Update Released   
		
		
		Updates to Dino D-Day have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: - Adjustments to raptor detach to fix some bugs.
  
- Pull achievement should no longer award be awarded to a raptor that suicides.
  
- Fixed server crash related to kill assists.
  
- Fixed animation bug on Camilles P-38
  
- Fixed client crash related to weapon selection
  
- Fixed client crash related to the scoreboard
  
- Fixed Divine Wind achievement bug.
  
- Fixed Thrownage achievement bug.
  
- Smoothed out some timing issues with the Dilophosaurs head butt and melee attack.
  
- Damage indicators no longer display when you are pounced by a raptor.
  
- Fixed a client crash related to the round scoreboard.
  
- Added an option in the Video Options menu to allow for expensive water rendering.  Enable this if you want to see water reflections in all their glory!
  
- Spiffy new buttons and tweaks to the UI, especially the team and class selection menu.
  
- Touched up the scoreboard, adding a selection box around the local player so you can find yourself easily in the list.
  
- Fixed a few bugs in obj_fortress and also added some interior props here and there.
  
- Added a Mute Players option to the in-game main menu.
  
- Fixed srcds crash when you are not logged into Steam.  You should be able to launch servers without having an account logged into Steam now.
 Added a console command to change the way the Styracosaur spawns in obj_fortress.  If you want the Styracosaur to spawn randomly (like it is now) set sv_styracosaur_selection to 0.  If you want the Styracosaur to select the top player for the round set sv_styracosaur_selection to 1.  The new default for the official servers will be 1 which means it will pick the top player for the round on the Axis team.
  
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