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Brink Updated
General
⢠Fixed font corruption issue ⢠Removed look-at code when throwing items to team mates ⢠Fixed players getting stuck if they attempted to deploy mid-mantle ⢠Fixed multiple clicks being played when player jumps in multiplayer ⢠Mines are now visible to spectators ⢠Added support for minimizing the game when running in windowed mode ⢠net_clientMaxRate can now be set on a client to tweak its own bandwidth requirements ⢠Cheat-protected several potentially exploitable cvars ⢠Removed some old, unused cvars ⢠Added unsupported auto-save backup system for advanced users - Can read backup saves by setting "save_readFile" to the desired save - Setting save_enableBackups to 0 will disable the auto-save backups User Interface ⢠Revamped the server browser ⢠Server browser filters are now remembered between sessions ⢠Server browser now auto-refreshes the currently selected server ⢠Ping is now displayed numerically on the scoreboard ⢠Map loading screen now displays server name and IP ⢠Tweaked UI flow when joining a match via Steam ⢠Fixed exploit that allowed players to use locked customization items ⢠Fixed issue when listening to one audio log but highlighting another ⢠Fixed connecting to servers with in their names Balance ⢠Tweaked objective times on several maps ⢠Increased the time it takes Engineers to remove a Hackbox ⢠Increased XP given for completing Primary Objectives ⢠Reduced the duration of Adrenaline buff Dedicated Servers ⢠Fixed several dedicated server crashes ⢠Improved messaging for unexpected server shutdowns ⢠Reduced warning spam in dedicated server console ⢠Increased default net_serverSnapshotDelay to 3 (from 1) - Lowers bandwidth & CPU usage by sending fewer snapshots each seconds; can be changed by server admins Дальше... |
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