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Trine 2 Beta Updated
Trine 2 Beta update 1 November 2011:
General improvements: - online text chat now accepts longer sentences, displays client numbers properly, and works better in general - game now uses/saves the settings from the Launcher during first startup (this was due to missing AppData/.../Trine2 folder) - 4:3 displays now uses slightly different FOV that should make sure no unintended graphics are shown (outside of the the actual art) Technical fixes: - added Steam minidump information (map + position) for easier debugging - fixed "invisible players" issue/crash - fixed a crash related to firewall blocking - fixed a user interface potential crash ("ButtonCatcher") - fixed a crash related to Hail of Arrows Achievement - fixed a myriad of potential crashes - fixed multiple minor under-the-hood issues - fixed Profile button in the menus - fixed "Recently played with" list entries - fixed Delete profile button - fixed missing skull texture in Forlorn Wilderness - fixed Hail of Arrows Achievement unlocking - fixed multiplayer lobby list a bit - fixed/added Wizard's introduction scene effects - fixed a few grappling hook "helpers" - fixed the snake's targeting a bit - fixed "Report this to the programmers" error(s) Usability fixes: - added ping to lobby list - added note about data corruption if detected - added Esc to close the Upgrade Menu - fixed tooltip for using the Inventory (default: I) - fixed "Ready!" and "Press Start" buttons in local multiplayer menu (now they can't be clicked) - fixed Windowed mode issues (icon, ignore Alt/F10 special key stuff) - fixed videos/logo images on non-wide resolutions to be letter-boxed instead of stretched - changed "Push to Talk" voice chat button to R (used to be Q) http://storefront.steampowered.com/v...ule_231x87.jpg Дальше... |
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