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Trine 2 Update Released
Trine 2
v1.08 - December 14, 2011 Technical: - added framerate cap (Visual Settings -> FPS cap) - fixed several crashes - fixed Bonecrusher AI which couldn't hit the player in certain situations - fixed swimming problems - fixed Visual Settings menu reset to reset all options properly - fixed some stuttering issues (e.g. on ATI CrossFire) - fixed getting damage incorrectly when blocking falling rocks with the shield Multiplayer: - added full games to server list - fixed chat messages disappearing when upgrade menu was opened - fixed chat to support Russian (and other Unicode) characters properly - fixed character change issues in online multiplayer when using keyboard + mouse - fixed server list profile button problems (changes join logic to be mouse double click instead of single click) - fixed framerate issue with the scrollbar (server list) - fixed removing first player in the host game / game settings menu (not allowed anymore) Controllers: - added support to override binds - added support to turn off USB HID and XInput device detection (options.txt) - fixed Thief's jump/climb up on rope issues - fixed user binds deletion (now only deletes actual user binds, not everything in UserBinds directory) - fixed swimming up on gamepads (pressing jump to swim up now works) - fixed mouse cursor not being in the right place after input reset (Controller Config menu issue mostly) Usability: - added user interface hide toggle to F11 - hides the GUI (incl. menu & subtitles) for a few seconds for e.g. screenshot purposes - added a menu option to disable tooltips - added a menu option to configure GUI size - added a menu option to reduce the input lag (as opposed to options.txt) - added Enter as menu navigation selection binding - added user option HideAimIndicators which hides the players' aim indicators - added a menu option to reset Control Settings menu 3D (NVIDIA 3D Vision): - increased Stereo 3D Separation range in Visual Settings menu - fixed player depth UI in Stereo 3D mode Mac: - added resolution detection to Mac launcher (2560x1440 should work) - added support for vibration/rumble on gamepads and Xbox 360 Controller (with Colin Munro's drivers) - fixed (possibly) some lighting issues on some Macs http://storefront.steampowered.com/v...ule_231x87.jpg Дальше... |
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