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Dota 2 Test Build Update - February 23, 2012
GAMEPLAY
- Added Bane! - Added Co-op matchmaking games versus bots. - Fixed bug with kill credit when illusions get the kill. - Charge of Darkness and Wrath of Nature no longer alert the target to attack the caster if the target is far away. - Fixed Mekansm not healing you if it activated right after you come out of Astral Imprisonment. - Fixed bug with Astral Imprisonment disappearing from invisible units. - Fixed Essence Aura triggering on zero cooldown spells (like Ball Lightning). - Fixed being able to trigger Essence Aura with Toss when there are no valid targets to Toss - Enabled Outworld Destroyer in Captain's Mode. - Restored previous Blink double click behavior. - Fixed Courier Speed Burst canceling Transfer Items. UI - Fixed dragging an item from the courier to a hero's inventory not combining an item properly. - Fixed some audio settings are not saving correctly (speech level, background sound, boostgain). - Selling items no longer factors into gold-per-minute. - Added an option to autoselect summoned units and illusions to the game settings. - Fixed bug with camera jumping up and down when moving the mouse in the minimap while in spectator chase cam. - Fixed bug with moving the camera and creating selection windows while in spectator chase cam. - Fixed bug with some heroes having their Ultimate fire when ALT-TAB (or Windows key hit). - Fixed some game interface settings not saving. - Fixed bug where having legacy selected at load wasn't disabling the hero, courier, and neutral binds. - Added specular, texture quality, and render quality to video settings as performance trade-offs - Various improvements to unit selection/targeting feedback - Increased maximum number of people in each chat channel. - Accepting a game invite via Steam will join that person's party. - Ignore/unignore options now shown for friends in the main menu. VISUALS - Added a number of aura effects. - Fixed Tiny's tree not being properly equipped in his stone grip. - Fixed an issue where hero movement would stutter on some network connections. AUDIO - Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Sand King. BOTS - Made bots want to pick up Cheese with the same rules that they use for picking up Aegis and Rapier. - Improved bot last-hit logic. - Bots will now deny using the same logic they use for last-hitting. - Bots now last-hit and deny while farming a lane, just as they do during the laning phase. - Fixed issues with loadouts of Bane, Kunkka, and Sniper. - Fixed bugs with bots geting stuck trying to purchase an item, failing to purchase an item, or dumping items on the ground due to a full stash. - Bots will stop farming just for buyback when they have 1.5x their current buyback cost. - If a bot's stash is completely full, they are now more likely to pick their stuff up regardless of its value. Дальше... |
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