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Sword of the Stars II: Lords of Winter Update Released
r19983b
----- Critical Fixes: + Fixed crashes from indy demands when they do not have a value to select. + Fixed a possible crash with pirate-related combat. + Fixed a Hiver pathing crash related to retreating. + Fixed a plague-related crash. + Fixed an emitter-related crash in combat. + Fixed all strategic turn-related multiplayer sync issues. Other Fixes: + Fixed Scansats and Dronesats not appearing in defense manager widget. + Added Battlerider Sats to defense manager. + Fixed biome colonizers from hurting biosphere when terraforming. + Fixed independents with "RandomOrbital" as their homeworld names. + Indy factions now only get one faction type per star system per game. + Zuul are no longer able to initiate trade treaties with other factions. + Fixed a miscalculation with the tax rate slider. + Enabled Diplomacy Interactions on Independent Races you have completed a study on. + Made Survey Button in Independent Study Complete Dialog more clear. + Tribute stations now unlock the trade view for Zuul. + Star systems now show an effect where recent combats have occurred. + Building a science station at an independent world now unlocks a special research project. + Players may no longer repair using enemy systems. + Fixed an edge case for when stimulus rolls tried to use data about a player's homeworld that did not exist. + Alien habitation modules now increase RDP. + Indy players who lose their colonies are now eliminated from the game. + Studied asteroid monitors are now moved into the defense fleet of the star system/player and will properly function in combat. + Modules now yield repair point bonuses. + Fixed some defence platforms not being recognized or added to the defense widget. + Fixed known combat zone reassignment issues. + Addressed fleet reassignment and naval support capacity issues. + Fixed localization names for interceptor missiles. + Fixed some overlap/string cutoff issues in UI. + Fixed various UI issues in the diplomacy screen. + Splinter factions now display the correct avatars. + Fixed an issue where splinter factions and easter eggs could show up as diplomatic entities. + Fixed an issue preventing engagement of Hiver gates. + Players are now awarded bounties for destroying pirate ships. + Neutral indy factions no longer prevent colonization. + Friendly Asteroid Monitors now appear in the defense manager. + Fixed an issues where the news events were not displaying correctly for the current turn. + Fixed the Line Abreast formation in the fleet manager. + Fixed some known turret arc issues. + Fixed known issue where heavy turrets on Zuul Armada section not tracking or firing. Known Issues: - A network sync error may occur with combat rounds involving 3 or more players. http://storefront.steampowered.com/v...ule_231x87.jpg Дальше... |
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