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Dota 2 Test Build Update - May 23, 2012
- Added Ogre Magi!
- New Dashboard! (feedback here) - New Hero Picker! (feedback here) GAMEPLAY - Enabled Treant Protector in Captain's Mode. - Spectre: Fixed Haunt Illusions having collision. - Lifestealer: Fixed Rage being dispellable. - Spirit Breaker: Fixed Charge of Darkness immediately failing when cast on Razor's Unstable Current. - Bounty Hunter: Fixed a bug that could sometimes allow Jinada to work on buildings. - Fixed Black King Bar not dispelling Haste and Double Damage. UI - Revised performance bar calculation and display. - Added support for putting bots into individual slots in a private lobby. - Fixed issue where the camera would recenter when quickly switching between different control groups. - Fixed incorrect player id when pinging runes. - Added a short cooldown to the chat message when pinging a rune. - Added disconnected player icon in scoreboard and top bar. AUDIO - The game start horns now play different cues from each team location and are now spatial. - Added sound when the courier delivers items to you. VISUALS - First pass at spectator-only Roshan timer. - Added overhead healing messages for Warlock and Bloodseeker. - Fixed a visual hitch sometimes experienced while spectating using Directed view. BOTS - Increased bot cautiousness when going to the side shop. - When invisible, bots will now only use abilities or items that they really want to use. - Bots are now more likely to roam and gank when invisible. - Juggernaut bot will no longer offensively use Blade Fury when he's sufficiently powerful (better to just attack). - Zeus will now use Wrath in teamfights. - Fixed bug where Vengeful bot could try to swap out-of-range allies. Дальше... |
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