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Gratuitous Tank Battles Update Released
- Fixed some issues with corrupt uploading of challenges and removed ability to decide whether or not map is uploaded with a challenge (now handled automatically).
- Balance: Small turret hulls cost reduced by 25%, Large turret hulls cost increased by 25%. - Balance: Damage from flamethrowers has been substantially boosted to 30(small) and 40(large). - Balance: Turbo launch missile system damage has been slightly reduced. - Balance: Scenario 12 (Tuchola Forest) has been made slightly harder as attacker and much harder as defender. - Fixed bug where the accuracy stats on the unit design screen did not correctly show the effects of augmentations or targeting modules. - Support added for enabling and disabling installed mods. - Fixed bug where airstrikes that had not triggered yet rolled over into the next battle. - Fixed bug where the final row of items on the emplacement picker on map edit screen could not be scrolled to on all screen resolutions. - Fixed bug where shift-key state could be misinterpreted when selecting units. - Fixed bug where right clicking to deconstruct during deployment phase (rather than left clicking) also is instant and refunds the full unit cost. - Added a new tutorial hint to explain the unlock choices a bit better. - Nightvision button below minimap is now disabled if nightvision is not available for a given map. - Fixed a number of crash bugs relating to going back and forth from the unit design screen. Дальше... |
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