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Mount & Blade: Warband - Napoleonic Wars Update Released
Changelog 1.005
New features: - You can now surrender to the enemy by pressing P on your keyboard (configurable). - Added the ability to change your 3rd person field of view, use the plus and minus buttons on your numpad. - Added a new map: Fort Hohenfels General changes - Redone the hit detection and damage calculation of the bayonet upper stab. It should now have the exact same code as the lower stab, but still need a different block direction. Balance changes - Changed default build points for sappers from 25 to 40 per team. - Decreased the range of the bayonet slightly for balance reasons. - Increased the speed of rifle melee slightly to reduce the damage speed bonus. - Reduced the damage of the rifle melee. - Increased the speed of all heavy horses. - Reduced the sword damage slightly to balance the new horse speed. - Knifes and other peasant weapons can now deal stab damage without bouncing off. - Removed the stab ability from the farming serp. - Rebalanced the sword weights. - Increased the lance range. - Decreased the stab speed of lance slightly to give it more speed damage bonus and a larger hit area once released. - Removed the stun that a swordsman would receive when blocking an upper stab. Bug Fixes - Fixed an issue that caused the client round timer in Siege mode to not correspond with the server. - Fixed an exploit that let you hit people on the floor above you in a building. - Resolved an issue with the Austrian Cuirassier trumpeter not having any hands. - Fixed a bug that made birds spawn underground in random maps. - Fixed that when you get hit whilst playing the piano/organ you didn't stop producing music. - Russian Jäger Sergeant is now correctly named Sergeant. - Russian Jäger Sergeant now has bullets. http://storefront.steampowered.com/v...ule_231x87.jpg Дальше... |
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