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 Dota 2 Update - July 28th, 2012 GAMEPLAY - Fixed being able to miss Vendetta - Fixed Meld sometimes not hitting if you moved quickly after attacking - Fixed some FOW issues with Spirit Form Illuminate - Fixed Soul Assumption gaining charges from Illusions - Fixed some movement formation issues with Familiars - Fixed Stone Form stun not going off if a Familiar died while casting it DOTA 2 BOTS - Fixed bots never using Cheese. - Fixed bots never using TPs to get back to base. - Bots will no longer figure out illusions based on the damage the potential illusion is doing. - Lowered bot farm desire at low health. - Lowered retreat desire just to pick up items. - Added a mild distance factor to Roshan desire. - Baseline push desire is now calculated using the opposing team's total offensive power rather than a constant value (so bots will want more power later in games). - Bots now just want to equalize power when defending, rather than overwhelm. - Capped maximum defend desire so that it doesn't trump their attack desire. Дальше... | 
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