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Sword of the Stars II: Lords of Winter Update Released
r22600b
------ Critical fixes: + Fixed a post-combat crash related to node cannon effects. Other fixes: + Made general optimization passes to speed up turn times, AI processing and star system selection responsiveness. + Zuul no longer immigrate to other factions. + Population Manager and Comparative Analysis buttons are now disabled between turns. + Corrected 'pirate encounter freighters destroyed' news event messages. + Fixed graphical glitch caused by moving defense assets. + Battle riders destroyed by node cannons no longer continue to tie up carrier space. + Fixed ownership display of systems in sensor range. + Corrected intel result rolls. + The intel success rate is now correctly reflected in the UI. + Fixed some cases where fleets were spawning at the wrong locations in combat. + Diplomacy panels are now disabled for defeated empires. + Fixed some odd behavior with ship rolling in combat. Other changes and additions: + Factions now get population bonuses when immigrating. + The F key now functions as an alternative button for focusing on the object under the mouse pointer in combat. r22508d ------ Critical fixes: + Fixed crash related to station construction. Other fixes: + Addressed issues related to combat stance behavior and sensor range. + Immigration rate now affects corruption. http://storefront.steampowered.com/v...ule_231x87.jpg Дальше... |
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