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Sleeping Dogs Update Released
Sleeping Dogs Patch 1.5 Release Notes
Stability ⢠Improved CPU timing to reduce issues where the game plays too quickly ⢠Various fixes to improve stability and minimize crashes during gameplay ⢠Fixed an issue with the Bink video player which may improve stability during in-game videos such as the title screens Controls & Camera ⢠New option added! Aim Soft Lock: Lets the player enable or disable aiming assistance from the game ⢠New option added! Mouse Free Look: Enables/disables camera auto-centering behind the player when using the mouse and on foot ⢠New option added! Mouse Raw Input: When enabled, input is sampled directly from the mouse which improves responsiveness and accuracy on supported mice ⢠New option added! Mouse Sensitivity: A modifier that determines how much speed is recorded from mouse movement ⢠Mouse camera logic has been reworked for improved precision (independent of the raw mouse input option) ⢠The Action Hijack binding is now independent of the Sprint/Parkour key value ⢠While driving players can now use the mouse to look up and down ⢠While driving the camera no longer immediately auto-centers when you stop moving the mouse ⢠The high-speed camera shake while driving has been reduced ⢠Mouse sensitivity no longer differs when Wei is and isnt carrying a gun UI ⢠Front End screens now support a button help bar that is fully interactive via mouse ⢠Users are now able to exit screens by pressing the Back button ⢠Corrected all issues when exiting a screen using the Backspace and Esc keys ⢠Its now possible to switch sections by clicking on the corresponding icons or tab headers ⢠The mouse wheel will scroll through all relevant lists in the user interface ⢠Mouse hit regions have been fine-tuned throughout the front end to improve user experience http://storefront.steampowered.com/v...ule_231x87.jpg Дальше... |
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